It would be nicer if the games allow you to use the fire selector on the gun to pick if you wanted to use it in either burst fire or fully automatic.
Well, in whatever it's used in, burst-fire is what it is for a reason. For those of you who don't feel like single, but don't want to cut into full-auto, it's a compromise. And yeah, there are times for it. Short, controlled bursts. That sound familiar? Damn right it does, Hudson. If it works in real life, it has a place in the games.hiks89 said:Does anyone like burst fire?. i dont get burst fire in fps, or any other shootemup games. is it made just to piss ppl off?
the problem with that is that it goes against realism, as modern weapons are rather controllable in automatic fire with proper training (which your character has in theory)The King of Rock and Roll said:In my opinion, let all guns that would be fully automatic be fully automatic with hugely realistic and uncontrollable recoil if the game claims to be a realism shooter. Anybody who doesn't burst fire automatically as a reflex will suffer for it, and rightfully so, since it is proper combat procedure to fire in short, controlled burst.
The famas worked well in CS with burst fire. Nasty piece of work, even at long range.hiks89 said:Does anyone like burst fire?. i dont get burst fire in fps, or any other shootemup games. is it made just to piss ppl off?
Please, it's the FAMAS, not the Clarion. And yes, it is beast mode.Ladette said:Usually no, although....
I am a beast in CS:Source with the Clarion and burst fire, the thing is a head shot machine.
The Arma series is basically a simulation and long range means several hundrewd meters in that gameThe Wykydtron said:I prefer being medium to long range anyway so i tend to burst fire if i'm not sniping
Not that real long range is even remotely possible in any game that's not in the Battlefield series (i think...)
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