Well if Microsoft annoucnes new "Kinect Kontrollers" a la the Wii-mote peripherals,
I bloody called it!!!
Because let's face it:
realistically, how convienient, immersive, or
important would any movement be if you have a controller for everything else? Oh wait! Maybe the developer felt like being a prick and excluded the jump button so every time you want to jump, you must leap off of your couch as though you realized you've been sitting in your dog's excrement(or just stand if you have
any sense). The 360 controller is either going to be in your hand as normal, your only one hand will be utilizing one side. The later is more difficult because the 360 controller simply was not designed to be used with one hand as the player flails about.
If this actually results in any form of 360/Kinect hybrid controller, I honestly won't know whether to laugh or cry. BUt eventually, my Kinect-incompatible 360, my PS3, and I will all point fingers and share a laugh [sub]playing a game that doesn't suck[/sub][footnote]I'm not saying that all motion control games suck, rather, I am referring to the ones that are essentially Wii-shovelware clones.[/footnote].
PedroSteckecilo said:
I feel exactly the same way as I find the Kinect titles in particular to be rather dull attempts at shoehorning in the Kinect control system while not providing a lasting experience. I see more possibilities for games that are the same price that become tired several times faster.