C&C4 Requires Constant Internet Connection to Play

Sevre

Old Hands
Apr 6, 2009
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No. Not cool. I don't have constant internet connection and I'm sure others don't either and I'm sure a lot of people don't want some crappy experience system sucking on their bandwith.
 

KSarty

Senior Member
Aug 5, 2008
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Credge said:
KSarty said:
They mentioned in one of their earlier press releases that this also works as an anti-cheater system. Making people stay online in order to progress their character guarantees that they progressed their character legitimately, and not just through some form of editor.
Yeah, that still doesn't really make any sense.

Why do I need to be connected online if all I do is play single player? Why do they care if I cheated in single player? That's just absurd.

If you're going to create a system, create it right. Have two types of servers: Closed and open. Closed only allows you to play 'characters' created online and open allows you to bring your single player character online. The two will not mingle and would be done exactly like Diablo 2.

Of course, you'll still be able to cheat. People do it all the time. All this is is just a different form of DRM that is acceptable. They know how much people hate the DRM they've used in the past and they've been doing research on other acceptable ways to do it and this is it.
I'm not trying to justify their reasoning, I was just pointing out what their focus is, or at least what they claim their focus is. This system isn't necessary, especially since you are correct in saying that people will still find a way to cheat and more than that they will still find a way to pirate it. For example a hack was made for SecuROM on Crysis on the day it was released, anything created by a human can be circumvented by a human.
 

MR T3D

New member
Feb 21, 2009
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why are people complaining about XBL fees?
isn't this a PC game?
or am i missing something being an XP ludite...like all PC games on vista need XBL shit or something
 

Knonsense

New member
Oct 22, 2008
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Keane Ng said:
Maybe somebody should start a petition.
Oh God, that's all we need. Another under informed petition that gets everyone to jump on the dumbwagon.
 

KSarty

Senior Member
Aug 5, 2008
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Nutcase said:
KSarty said:
I can see how this would annoy people, but it is a much more agreeable anti-piracy measure than secuROM ever was. And who knows, they could make it in some way that you can play online, but you don't get credit for any of your player-progression when in offline mode or something along those lines.
Huh? This is a lot worse than SecuROM ever was. At least SecuROM only required you to be online while installing the game you bought.

Fortunately everything points to the game throwing its PC gaming roots away, and descending to the shitter to compete directly with Halo Wars (all-in-one base) and MMORPGs (grinding), so nothing lost by just leaving it on the shelf.
No, SecuROM originally validated the game's authenticity online constantly. They changed it because that was one of the larger complaints about the system. This system at least doesn't limit your number of concurrent or total installs.

I think you are mistaking the point of the crawlers. They don't act as your entire base, think of them as an mcv that you don't need to unpack. Once it is done building something, you still place it wherever you want, and can then move your crawler elsewhere to build something else.

MR T3D said:
why are people complaining about XBL fees?
isn't this a PC game?
or am i missing something being an XP ludite...like all PC games on vista need XBL shit or something
The past few C&C games have been released on 360 and PS3 relatively quickly.
 

Knonsense

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Oct 22, 2008
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Zirat said:
This is going to cost a fortune in Xbox Live membership fees. Considering the game will be sold at the usual rate of $60.00 USD coupled with the fact that the Membership cards usually cost around $20 for about 3 months and $50 for a year (not including taxes in either) in the end you are looking at a pretty expensive game right there.

It just does not look worth the money.
If you're not doing online multiplayer, then it will probably simply require silver membership for single player. Which is free.

EDIT: fixed.
 

Virgil

#virgil { display:none; }
Legacy
Jun 13, 2002
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Angron said:
am i to presume u will need xbox live gold to play this? pass then
Command & Conquer 4 [a href='http://www.pcworld.com/article/168251/ea_says_command_and_conquer_4_windows_exclusive.html/']is only being released on PC's[/a] - there is no console version.

Even if it were a console game, requiring a connection to Live is not the same thing as requiring a Gold membership. The only thing generally limited to gold members is playing online multiplayer - transmitting stats or other updates can happen regardless of the account type.
 

KSarty

Senior Member
Aug 5, 2008
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Virgil said:
Angron said:
am i to presume u will need xbox live gold to play this? pass then
Command and Conquer 4 is only being released on PC's - there is no console version.

Even if it were a console game, requiring a connection to Live is not the same thing as requiring a Gold membership. The only thing generally limited to gold members is playing online multiplayer - transmitting stats or other updates can happen regardless of the account type.
NM, I posted before you put in the link, and I stand corrected.
 
Apr 28, 2008
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Sevre90210 said:
No. Not cool. I don't have constant internet connection and I'm sure others don't either and I'm sure a lot of people don't want some crappy experience system sucking on their bandwith.
I'm with you there, my connection is spotty at best, and it will usually disconnect if more than 1 person is online. So I'm pretty much screwed when it comes to this game. Guess I'll have to stick with C&C3 for now. Hopefully they add in an offline option or something.

And what about those of us who don't care about constant stat tracking?
What if we just want to play the damn game?
 

Angron

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Jul 15, 2008
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Virgil said:
Angron said:
am i to presume u will need xbox live gold to play this? pass then
Command & Conquer 4 [a href='http://www.pcworld.com/article/168251/ea_says_command_and_conquer_4_windows_exclusive.html/']is only being released on PC's[/a] - there is no console version.

Even if it were a console game, requiring a connection to Live is not the same thing as requiring a Gold membership. The only thing generally limited to gold members is playing online multiplayer - transmitting stats or other updates can happen regardless of the account type.
fair enough, not bad then, id prefer it on PC anyway, i didt have a clue what this was on cause ive only just found out its been announced
 

Chaos Marine

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Feb 6, 2008
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The C&C franchise was killed and then defiled into a horrific, Frankenstein's monster of a mess. From both gameplay elements to adding in retarded EA controlling crap like this. Generals was a the last C&C game I bought and after the demos and trying RA3 from a friend, I have felt nothing but disgust at how it's mutilated and made to dance to EA's sadistic tune. They should let the corpse rest before it falls apart in a pile of rotting gibbets.
 

johnman

New member
Oct 14, 2008
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At the moment my connection goes on and off line every 10 or 20 minutes. This is a sheer dick move on EA's behalf, but then again, I havent bought a C&C since Generals and I see no reason to start again.
 

KSarty

Senior Member
Aug 5, 2008
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What the hell kind of internet connections do you all have? I'm surprised at the amount of people saying their connection goes on and off all the time or just sucks altogether. I think its time for you to switch providers or something.
 

Fenring

New member
Sep 5, 2008
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Virgil said:
Command & Conquer 4 [a href='http://www.pcworld.com/article/168251/ea_says_command_and_conquer_4_windows_exclusive.html/']is only being released on PC's[/a] - there is no console version.
I may need to get five dollars back from GameStop now. Thankyou.
 
Feb 13, 2008
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scifidownbeat said:
<---noob

SecuROM? DRM? err... is this PC terminology? Because I don't follow...
Securom : Copy Protection Product that actively resists attempts to pirate/copy games.
DRM : Digital Rights Management : Technology that prevents multiple installs in order to block piracy.
 

DazZ.

Elite Member
Jun 4, 2009
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I like the idea, its only going to be uploading stats when playing single player so I'm sure a few shoddy connection ups and downs aren't going to make your game screw up that badly. Also helps against piracy somewhat, even though I'm sure that will only last a week. However I only play multiplayer usually so this wouldn't effect me much.
 

black-magic

New member
May 21, 2009
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A fantastic idea, people should be online all the time anyways, and it says you don't need a cable connection to feed it.