Random Fella said:
DiamanteGeeza said:
Random Fella said:
DiamanteGeeza said:
Random Fella said:
What if, what if they took more than a year to make a game, and actually made it good?
All CoD games are on a 2 year interleaved development cycle. Jus' sayin'...
Then perhaps they should focus on one game during that time, not two
Therefore time spent on the game is equivalent to the whole staff doing a years worth of work on it
Would also explain how
none of the game's seem to have differed for a while
So, by "not differed", I'm assuming you're not counting the totally new stories, brand new environments, new weapons, new vehicles, new multiplayer modes, new VO, new cutscenes, new stories, new animations, improved lighting, new audio, new rendering effects, improved AI, and so on?
I just want to make sure I understand your definition of "not differed".
And who's "they"? It's totally different developers that provide the games. Treyarch works on a game for 2 years, and IW (et al) works on a game for 2 years. The games are released every year, but each one has been in development by a separate team for 2 years.
Haha, new weapons
You mean slightly re-skinned weapons right?
I hate that phrase "re-skinned". It's only ever used by people who know nothing about development and have no idea how games are made, or the effort that gets put into them.
No, I do not mean "re-skinned". I mean several artists spending weeks each doing new models and textures, and the gameplay people spending tens of hours balancing them, the audio people sourcing new samples and balancing the mix, and the engineers hooking the weapons up in game.
Totally new stories, that are plain, boring and pretty similar to one another
It is irrelevant whether you like the stories or not. Months are spent creating the new script and the dialog, and then more months are spent recording the VO, doing the mocap, and then actually creating the multitude of cut scenes that are required to tell the story. It's a massive amount of work.
New vehicles, oh yes, i'm definitely going to pay over $100 for the input of vehicles into a game, do you mean vehicles as in multiplayer vehicles, or those shitty ones you can use once maybe each on the story line?
Once again, it's irrelevant whether you like them or not. The point is, a lot of people put a lot of time and effort into creating them. Remember what we're discussing here: not whether you like CoD or not, but your assertion that nothing has changed and nobody's done any work.
New multiplayer modes, yeah, that's what they say every time, but it ends up just being the same multiplayer they've had for the last 4 games.
Totally wrong. Do you have any idea how hard it is to work on network code for the new modes? All of the de-sync issues that a team of engineers works 16 hour days for weeks at a time to sort out? It's truly horrible. Try it some time.
All the rest is rubbish, the call of duties always look and act the same, hardly ever see improvements in graphics and such, maybe a tiny insignificant amount each game. (That is for the last few games anyhow)
As I said, your opinion of what is rubbish is irrelevant. A huge amount of work goes into every game (of any type), CoD included. As for the game "acting the same"... err... I'm not sure I see your problem. It's a CoD game. It's supposed to act like a CoD game, bearing in mind once again that it doesn't matter whether you like it or not.
and I'm saying, the company as a whole works on one game per year, as they have split into two teams to work on them, therefore the company overall works on two games, but not fully, therefore working on a total of one per year. (If you can understand what I mean)
Sigh. Look... I'm not sure I can explain this any more simply to you:
1) There is a company called Infinity Ward. They do the MW games.
2) There is a company called Treyarch. They do the Black Ops games.
3) Both are owned by Activision.
4)
BOTH ARE TOTALLY SEPARATE DEVELOPMENT TEAMS.
5) Activision publishes 1 game per year.
6)
2 totally separate development teams are at work
7) IW does not work on Black Ops games.
8) Treyarch does not work on MW games.
Do you get it now? Activision's marketing department works on one CoD game per year, if that makes you feel any better, but each developer spends a total of 2 years working on their respective project.