Personally not fond of the standard race to the finish style of the original Sonics.
However I've always been in love with the concept of Sonic, speed instead of brute strength being the name of the game.
Sonic and the Black Knight excited me in concept, but from what I hear it failed. I would like to see a Sonic game with more freedom and emphasis on fast combat. I'm imagining a linear but not limited (kinda like the werehog levels) level design where you fight off enemies as they appear with high speed kicks and jumps and the like. I spose In some ways I want an experience like playing Sonic in Smash Bros, except even faster (perhaps your speed could be raised as you progress in the game/collect chaos emeralds).
Boss battles could be similar to the original Sonic games, but I'd also like to see some similarities to certain Mario Galaxy Bosses where you battle on the boss itself, after all Eggman/Robotnik is generally known for his giant robots isn't he?
And if they could get this gameplay right, then they should have the traditional level styling as well, 2 1/2D because everytime discussion like this comes up everyone is begging for the 2D Sonic over the 3D. I say keep the graphics but make the levels straight forward. When you're moving that fast and you have to make snap decisions, adding a 3rd dimension is over complicating it a bit.
Either way, whatever they do with sonic needs to be complete. No matter what the game, all it takes to ruin it is neglecting one aspect of gameplay, making it feel tacked on and generally crappy.
However I've always been in love with the concept of Sonic, speed instead of brute strength being the name of the game.
Sonic and the Black Knight excited me in concept, but from what I hear it failed. I would like to see a Sonic game with more freedom and emphasis on fast combat. I'm imagining a linear but not limited (kinda like the werehog levels) level design where you fight off enemies as they appear with high speed kicks and jumps and the like. I spose In some ways I want an experience like playing Sonic in Smash Bros, except even faster (perhaps your speed could be raised as you progress in the game/collect chaos emeralds).
Boss battles could be similar to the original Sonic games, but I'd also like to see some similarities to certain Mario Galaxy Bosses where you battle on the boss itself, after all Eggman/Robotnik is generally known for his giant robots isn't he?
And if they could get this gameplay right, then they should have the traditional level styling as well, 2 1/2D because everytime discussion like this comes up everyone is begging for the 2D Sonic over the 3D. I say keep the graphics but make the levels straight forward. When you're moving that fast and you have to make snap decisions, adding a 3rd dimension is over complicating it a bit.
Either way, whatever they do with sonic needs to be complete. No matter what the game, all it takes to ruin it is neglecting one aspect of gameplay, making it feel tacked on and generally crappy.