Can we get some originality? Please?

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Mar 9, 2009
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Booze Zombie said:
Sure, I'm planning on making a fourth person shooter at some point in my life.
You're an evil mastermind and when you point at people your robots shoot them for you.

You can upgrade the robots, give them better weapons, make them smarter, etc... all of the standard stuff and then we move up from there.
Isn't that just an RTS from first person?

OT: See, heres the thing, innovation comes in steps. In any medium, there are five forms: Traditional, Impressionist, surrealist, modernist, and post modernist. Right now, gaming is still in the traditional phase, but the Sims could arguably be called the first impressionist game although really any game where you control someone who doesn't really matter in the grand scheme of things can be considered impressionist. In fact, games like heavy rain are sorta there I guess, although the Sims is the only game that is definitely impressionist. There are hints of the next phases in games that are being made now, such as surrealism (lots of indie games) and post modern (pretty much every game is post modern as a result of the game telling you to "press B to jump", but there are few games to my knowledge that rely on the breaking of immersion or total abandonment of reason as a driving concept. I guess "achievement unlocked" and "this is the only level" Make good use of the fact that they are games, but in terms of mainstream use the only one I kind think of is eternal darkness where sometimes the volume of your tv would turn down, or you tv would turn off (but not really it was just the game muting itself or the screen going black respectively), but that was more to draw the player into the world rather then to push them out of it, and thus wasn't really post modern). There are as of yet no traces of modernism in games yet (the reduction of gaming to it's purest elements and reliving on only one or two of those elements but never all of them). I hope I live to see gaming mature to post modernism, because it will be a truly awesome sight to behold.
 

Booze Zombie

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mrpenguinismyhomeboy said:
Isn't that just an RTS from first person?
It's you standing in the middle with two robot soldiers standing next to you, doing what you tell them to.
You're the person telling the person shooting what to do whilst looking at the world in third person, fourth person.

Of course, two robots and an evil genius can only do so much, so... yes, there would be RTS elements, but it wouldn't be a FPS.
 

gamer_parent

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I think it's incredibly hypocritical of gamers out there to clamor about the death of originality and innovation but then turn around and spend most of their cash on games that are just derivative me-toos. I mean, jeez people, how many of you in here who own a 360 own a copy of halo or of the halo franchise? I can guarantee 99% of you do.

And any money you spend on that is probably money that you dont' have to spend on the innovative stuff like psychonaut. Chances are, after buying the newest derivative game, you looked at your wallet and said, "welp, looks like I'm out of cash to buy games for now. Sorry, Okami, maybe next time"

only next time never comes. And the guys who make these games end up not recouping their costs. Congrats, you now get to buy that innovative game in the bargain bin, except you're too late. The dev team doesn't exist anymore.
 

VivaciousDeimos

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KaiRai said:
I don't even know why they're called Marines to be perfectly honest. There's no damn water in the middle of space!

I guess it's just a fascination thing with Marines. No idea why. I mean, if you're flying round in space, surely it'd be a space centered Air Force?
Well there's no air in space either, so Air Force would be equally nonsensical. It has to due more with terminology than anything. Since you're on a spaceship all the nautical terms transfer over. And because everyone is inside one enclosed environment rather than individual planes using naval chains of command makes the most sense.
 

Miumaru

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Gamers do not WANT origonallity. We say we do. We are lying. Sonic is the perfect example, but there are others.
 

Cody211282

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There are plenty of games out there that dont have Space Marines, like Alpha Protocol, The Elder Scrolls, Fallout, Dragon Age. Or are you just not looking for any?
 

Abengoshis

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Kollega said:
Abengoshis said:
Hmm. Sounds like a job for Samus Aran.
I'd say that Samus is more of a classic "spacefaring knight errant" like, for example, Ratchet - she's not actually working for any official body, as far as i know.
Well she used to work for the Galactic Federation but she doesn't anymore, she still does jobs for/with them sometimes though.
 

KaiRai

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VivaciousDeimos said:
KaiRai said:
I don't even know why they're called Marines to be perfectly honest. There's no damn water in the middle of space!

I guess it's just a fascination thing with Marines. No idea why. I mean, if you're flying round in space, surely it'd be a space centered Air Force?
Well there's no air in space either, so Air Force would be equally nonsensical. It has to due more with terminology than anything. Since you're on a spaceship all the nautical terms transfer over. And because everyone is inside one enclosed environment rather than individual planes using naval chains of command makes the most sense.
I guess. But there's still no water! Surely it'd be better to call it a Space Force or something.

It just annoys me that Marines are the centre of everything. It's like no other terminology exists.