Capcom Taps WayForward To Revive DuckTales

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DocMcCray

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Oct 14, 2010
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Kheapathic said:
DocMcCray said:
Kheapathic said:
/snip
I'll admit I'm outnumbered but thank you. I'll admit Duck Tales was a great game... for it's time... when I was 6 years old. They can pretty it up and everything and it's going to sell on nostalgia if not parents wanting their kids to experience something; I can see this as a sound investment, don't get me wrong. If I can be egotistical for a moment, I know what people want; they want Capcom fighters and not the current generation ones they've been making.

A lot of their back catalogue will sell very well based on nostalgia, but they are neglecting an untapped market by ignoring the few Dreamcast games they made. I can guarantee that if they bothered to put some current day polish on stuff like Power Stone or Rival Schools/Project Justice, it'd sell, it'd sell a lot. Not everyone had a Dreamcast and Power Stone is one of those mythical rare things that appear on ebay for hundreds, especially if it's Power Stone 2.

So here's to you Capcom, I still don't like you, but thank you for reviving my childhood.

Now please allow my older cynical self to destroy it again.

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Point to you, good sir. As soon as I saw you write "Dreamcast" several titles rushed to mind including Power Stone and that weird adventure/fighter with the capcom mascots. As luck would have it, DC ports of capcom titles does seem like a possibility since JoJo's Bizarre Adventure made it to 360 arcade. Quirky title yet fun to play.

When it comes to developers though, Capcom may still have it's work cut out for them. Digital Eclipse is a great company to develop ports of old titles, and I tend to stand behind just about everything they do. But a new game under an old license needs someone very specific, depending on the type of game.

I get giddy about a WayForward side scroller. I would probably pass or at least be *very* skeptical about a fighter/brawler(Power Stone-esque) until I saw finished results.