Point to you, good sir. As soon as I saw you write "Dreamcast" several titles rushed to mind including Power Stone and that weird adventure/fighter with the capcom mascots. As luck would have it, DC ports of capcom titles does seem like a possibility since JoJo's Bizarre Adventure made it to 360 arcade. Quirky title yet fun to play.Kheapathic said:I'll admit I'm outnumbered but thank you. I'll admit Duck Tales was a great game... for it's time... when I was 6 years old. They can pretty it up and everything and it's going to sell on nostalgia if not parents wanting their kids to experience something; I can see this as a sound investment, don't get me wrong. If I can be egotistical for a moment, I know what people want; they want Capcom fighters and not the current generation ones they've been making.DocMcCray said:/snipKheapathic said:/snip
A lot of their back catalogue will sell very well based on nostalgia, but they are neglecting an untapped market by ignoring the few Dreamcast games they made. I can guarantee that if they bothered to put some current day polish on stuff like Power Stone or Rival Schools/Project Justice, it'd sell, it'd sell a lot. Not everyone had a Dreamcast and Power Stone is one of those mythical rare things that appear on ebay for hundreds, especially if it's Power Stone 2.
So here's to you Capcom, I still don't like you, but thank you for reviving my childhood.
Now please allow my older cynical self to destroy it again.
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When it comes to developers though, Capcom may still have it's work cut out for them. Digital Eclipse is a great company to develop ports of old titles, and I tend to stand behind just about everything they do. But a new game under an old license needs someone very specific, depending on the type of game.
I get giddy about a WayForward side scroller. I would probably pass or at least be *very* skeptical about a fighter/brawler(Power Stone-esque) until I saw finished results.