Catching Lati@s...

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oppp7

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Does anyone know how to find Latio/as? I've ran between 2 areas and ran into the grass for a while, but Latios never appeared. I've heard to check the ocean for it with a Wynaut in my party, but that doesn't seem to help, nor does it make sense (Wynaut shouldn't change the chances, and the wandering pokemon only appear in the grass). Does anyone know what to do?
 

oppp7

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The forth slot may be filled with a powerful attack, like Spatial Rend, so that it can level up with EVs.
 

NeutralMunchHotel

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What I've found with legendaries is that they're really odd things to catch. As long as you get their health to red they're as easy to catch with a pokeball as with an ultraball. And by easy, I mean hard.

Basically: it doesn't really matter if their health's 1, just as long as its red.
 

internutt

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False swipe will never kill a pokemon. It can only lower it to 1 HP remaining. This is an essential move to capture any pokemon. Paralysing it would also be a good idea I think.
 

oppp7

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Gilbert Munch said:
What I've found with legendaries is that they're really odd things to catch. As long as you get their health to red they're as easy to catch with a pokeball as with an ultraball. And by easy, I mean hard.

Basically: it doesn't really matter if their health's 1, just as long as its red.
Ya, but it helps. And getting their health into the red is somewhat risky.
 

NeutralMunchHotel

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oppp7 said:
Gilbert Munch said:
What I've found with legendaries is that they're really odd things to catch. As long as you get their health to red they're as easy to catch with a pokeball as with an ultraball. And by easy, I mean hard.

Basically: it doesn't really matter if their health's 1, just as long as its red.
Ya, but it helps. And getting their health into the red is somewhat risky.
In my experience that's a very stupid way to go about it. Just save/reload if they die, it's infinitely more helpful to have it red than yellow.

Oh, and trust me, it doesn't help. Red is red is red, numbers mean nothing.

Just random.
 

oppp7

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Gilbert Munch said:
oppp7 said:
Gilbert Munch said:
What I've found with legendaries is that they're really odd things to catch. As long as you get their health to red they're as easy to catch with a pokeball as with an ultraball. And by easy, I mean hard.

Basically: it doesn't really matter if their health's 1, just as long as its red.
Ya, but it helps. And getting their health into the red is somewhat risky.
In my experience that's a very stupid way to go about it. Just save/reload if they die, it's infinitely more helpful to have it red than yellow.

Oh, and trust me, it doesn't help. Red is red is red, numbers mean nothing.

Just random.
They have the equation on the Bulbapedia. The chance of catching them is greater the lower their health is compared to their maximum health.
 

NeutralMunchHotel

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oppp7 said:
They have the equation on the Bulbapedia. The chance of catching them is greater the lower their health is compared to their maximum health.
Would you mind linking? Just 'cause I've never got any better results by lowering its health to 1. And trust me, I've used the False Swipe tactic before.
 

oppp7

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Gilbert Munch said:
oppp7 said:
They have the equation on the Bulbapedia. The chance of catching them is greater the lower their health is compared to their maximum health.
Would you mind linking? Just 'cause I've never got any better results by lowering its health to 1. And trust me, I've used the False Swipe tactic before.
http://bulbapedia.bulbagarden.net/wiki/Catch_rate
There.
 

NeutralMunchHotel

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oppp7 said:
Gilbert Munch said:
oppp7 said:
They have the equation on the Bulbapedia. The chance of catching them is greater the lower their health is compared to their maximum health.
Would you mind linking? Just 'cause I've never got any better results by lowering its health to 1. And trust me, I've used the False Swipe tactic before.
http://bulbapedia.bulbagarden.net/wiki/Catch_rate
There.
Well, yeah. That's with regular pokemen. As I've said numerous times the rules with legendaries are different, in that that formula doesn't come into effect.
 

oppp7

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Update: I've just caught Cressilia with this strategy, so it apparently works.
If anyone needs help with capturing the roaming pokemon, I have noticed several things about them. 1. The roaming pokemon are the exact same every time. This means that if you injure it enough but it kills you/you run out of attacks, it will still be injured if you let it run away (by switching) then run into it again. Not sure if this works if you run away or if it affects pp, although it probably does. 2. The 3 legendary birds have roost, a healing skill. This can be overcome in several ways, such as injuring the pokemon until it uses roost. Roost is the skill with the lowest pp values, so if you sleep then injure it will probably run out of healing before long.
 

oppp7

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tomfrumtarn said:
I can't remember how, but the other week i loaded my pokemon blue up, and found i had zapdos, moltres and articuno. And i still had the master ball with me.
If i remember anything i used about 500 ultra balls to get them.
Ya, they need to streamline some of the prerequisites for wandering pokemon. It's pretty rediculous what you have to do to catch some of the legendaries.
 

El Poncho

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Word of warning they can still flee even when sleeping, I got them to atleast yellow then used a net ball you might think wait that doesnt work, well it did for me surpringly, or quick balls might work and I did catch one with a luxuray(sp) ball.
 

Desert Tiger

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Usually got em with my Ariados.

Spider web to stop them escaping.
Hypnosis to put them to sleep.
False swipe them to 1 HP.

Ultra ball that shit.
 

Bob_F_It

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Using Mean Look might seem a good idea, but that means you have to stick around having a fight. There is an alternative if you find they keep using roost or are running out of PP (and strugling to death), and that is to walk back and forth between two different routes (so that the game keeps telling you) and watch the marking map, waiting for it to hit the same route you're on. Then encounter and lob a ball. Success is success, and failure means you just repeat.

As for making it easier to catch, if False Swipe is taking too much effort to work at first, kick it off with 5 or 6 Super Fangs, as False Swipe only kills a pokémon with 1HP. May seem obvious, but inflict sleep or paralysis (all freezing moves hurt).


You also wanted to know where you can get a double battle for sketching off of your own pokémon. You can go to the restaurunt on Valor lakefront, or there are a few trainers that will always fight in pairs; they're standing next to each other, instead of facing each other (the pair I always use is Ty and Sue on 209). What I did with my smeargle is a nasty secret.
 

oppp7

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Bob_F_It said:
Using Mean Look might seem a good idea, but that means you have to stick around having a fight. There is an alternative if you find they keep using roost or are running out of PP (and strugling to death), and that is to walk back and forth between two different routes (so that the game keeps telling you) and watch the marking map, waiting for it to hit the same route you're on. Then encounter and lob a ball. Success is success, and failure means you just repeat.

As for making it easier to catch, if False Swipe is taking too much effort to work at first, kick it off with 5 or 6 Super Fangs, as False Swipe only kills a pokémon with 1HP. May seem obvious, but inflict sleep or paralysis (all freezing moves hurt).


You also wanted to know where you can get a double battle for sketching off of your own pokémon. You can go to the restaurunt on Valor lakefront, or there are a few trainers that will always fight in pairs; they're standing next to each other, instead of facing each other (the pair I always use is Ty and Sue on 209). What I did with my smeargle is a nasty secret.
That's weird. I found out about that strategy earlier today and waited until now to discuss it. Here goes:
1. Stock up on Ultra, Dusk, or Quick balls. Quick balls are advised for the birds while Dusk balls are sufficient for Mesprit and Cresselia. Ultra balls have half the chance of a capture comparatively. Get a group of Pokemon that has access to Hypnosis, Mean Look, False Swipe, and a low damage attack that is better than False Swipe. Put the one with Mean Look first. NOTE: All 4 abilities can be put on a Smeargle.
2. Go between 2 areas with grass that you can access and run between. Run between them until a wandering Pokemon enters the area you're in.
3. Use Mean Look on Mesprit and Cresselia. Then weaken them with the False Swipe and damage dealing move. Be careful not to kill it. NOTE: for this to work you need to use aa pokemon with Mean Look and False Swipe.
4. Hypnotize the pokemon when it gets to 1 hp (False Swipe won't do anything).
5. Spam Ultra Balls or Dusk Balls.
OR
7. If Zapdos, Articuno, or Moltres, Hypnotize them first (do not use Mean Look; in extended battles the bird will use Roost and destroy your progress).
8. The bird will run, but every time you meet it it will be asleep. Running doesn't give it a chance to awaken. Weaken it with False Swipe until it reaches 1 hp.
9. Spam Dusk, Quick, or Ultra balls. NOTE: This takes significantly longer than capturing Mesprit and Cresselia.

This may sound weird, but it does work. Caught all but Zapdos (because I switched to Darkrai and accidently killed it).
 

oppp7

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Like the thread for Palkia, I've decided to just revive this thread rather than start a new one.
Where is Latios in Emerald? I've gotten to the end of the game and stuff and it's available, but I have no idea where it's wandering at. The wiki says to check my pokedex, but Latios isn't in it yet. So do I just wander in and out of grass and area borders until it appears (and use the master ball I've been saving), or is there another step I missed?
 

Amnestic

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pimppeter2 said:
Just hit a and b at ridiculous rates

It works! I swear!
No no no, you have to hold A+Up *JUST* as the Pokéball hits the 'mon you're trying to catch and makes the sound. You have to hold them hard.

Trust me! That's how it works!
 

mechanixis

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oppp7 said:
The forth slot may be filled with a powerful attack, like Spatial Rend, so that it can level up with EVs.
Pokemon are using moves called "SPATIAL REND" now? What is this, Lovecraft? Are the new versions "Pokemon: Color-Out-of-Space and Shadow-Out-of-Time Versions"?

Wild CTHULHU Appeared!