Haywoot said:
Thanks for that great info on the game. Sounds like there's potential here. If CD Projekt can create magic with a "typical" fantasy setting, now take that ingenuity, an established ruleset and a cool universe to inhabit. Is it near-future Earth then? Or another world entirely?
The humanity points thing reminds me of Space Siege. Yes, I played it, alright?
There, the protagonist had various opportunities to trade his man parts for the machine variety, losing "humanity" or something like that in exchange for becoming tougher. It affected the ending, but (to my knowledge) not a lot else. Truthfully, in that case it was quite pointless. Simply knowing that the game is completable without the "extra power" relegated this to an arbitrary choice. Unlike f.ex, Deus Ex where different upgrades alter gameplay and the player's approach to a level.
Co-Op RPGs can work, MMOs revolve around parties of tank/healer/damage. Your example actually sounds really good. :-\ If they can make levels designed with opportunities for one player to stealth while the other distracts a guard and a third hacks a computer and stuff like that, yeah....I'll take it
Like Deus Ex perhaps, but with each player fulfilling maybe 1 or 2 roles only, not all of them
What was that 360 (or was it xbox) single player game where the player controlled a team of 4 agents of some sort, each of whom had a unique ability that we had to swap between to progress through the levels? Eden something?