Character Names

Strife2GFAQs

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Apr 13, 2009
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SMT games like Persona 1 and Nocturne had the "Input name and nickname" system, but they weren't voice acted. Smackdown v. Raw goes a step above that by having ring announcers go through a list of call names, but they've shortened the list a TREMENDOUS amount, and it doesn't feel as personalized when there about as many "Angels" as "Motors." I was also bothered by FFX/X-2's avoidance of Tidus' name. It's not like he was THAT great.
 

hawk533

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Dec 17, 2009
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You could also make the voice acting like in Portal when GLaDOS starting going wonky.

"Unbelievable! You, (subject name here), must be the pride of (subject hometown here)!"
 

KwaggaDan

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Feb 13, 2010
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Honestly I think it would just become annoying after a while. It's like Tiger Woods Golf, where you can use "GameFace" to put yourself in the game. Then when you try it for realsies you realise you suck at golf.

So why do the same with voice synthesizers?
 

oppp7

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Aug 29, 2009
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I think a voice synthesizer would sound too robotic and thus break the immersion. However, if a robot did it it might work.
 

MpSai

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Jun 25, 2008
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Mass Effect got around the naming problem by having a set last name that every character calls you by. Though it gets weird when your love interest is still calling you "Shepard".
 
Aug 25, 2009
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For some reason my immediate first thought when you mentioned the little robot spouting your name was Wall-E. I suspect I've been watching too many kiddia flicks.

Maybe you could include the little robot in Good Space Game: The Game? How's that coming anyway?

And I kinda agree with what other people have said, Mass Effect got around it pretty naturally, although it was sometimes odd to not have the main character give their first name.
 

Jonatron

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Sep 8, 2008
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A version of Uncharted 2 in which the main character isn't a twat? There's always Doughnut Drake mode! You get different dialogue and everything.

MpSai said:
Mass Effect got around the naming problem by having a set last name that every character calls you by. Though it gets weird when your love interest is still calling you "Shepard".
Oh... Wrex...
 

raankh

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Nov 28, 2007
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Yahtzee Croshaw said:
How exactly would you say the name "Qqq%kblk?"
I would pronounce it rq-koh-k'X-keh-bu-ilk where rq is the Inuktitut style deep throated 'k' sound and 'X is a click sound from african languages like X'hosa.

Really, though, that's were the real problem with voice synthesizers come in. Different languages use very different tonalities; where in the mouth sounds are primarily formed, how open your throat is, tautness of your glottis, use of the tongue and so forth.

I have an unusual surname for where I live, so people usually give up when they can't pronounce it even after I spell it out and repeat it a few times. Good look to any speech synthesizer.

Faced with unknown data even the most advanced softwares today will stumble. Most of them still resemble expert systems in their efficacy. They are more efficient and produce a more natural sounding voice but they can't piece together pronunciation from context since they don't actually understand the content. That is, they don't have an internal, self-defined representation of that context derived only from the input and their own internal representations.

In fact, no one even knows how to do that. Every human just does it by instinct! As I have plenty of examples of though, it's far from perfect. I really don't mind when people mispronounce or misspell my name, it doesn't matter. I'm not so sure I'm willing to accept that from my computer.
 

Jared

The British Paladin
Jul 14, 2009
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I have wanted to see something like it fir ages...but I think we will be a lobgvtime off hearing our characters names spoken...

Although, on a side note uncharted joke made me giggle.
 

boholikeu

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Aug 18, 2008
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Am I the only one that thinks it's ridiculously funny and a little depressing that Square Enix apparently thinks the only thing holding them back in the Western market is the muscle mass of their protagonist?

I'm beginning to think that Jun Takeuchi is right: http://www.escapistmagazine.com/news/view/100722-Capcom-Producer-Japanese-Industry-Has-No-Hope-in-Hell
 

miraclefilms

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Apr 2, 2008
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Actualy, there have been a lot of advancements in voice synthesizers. We're very close to the indistinguishable to human speech.

Check this links:

http://www.loquendo.com/en/demos/demo_tts.htm

http://www2.research.att.com/~ttsweb/tts/demo.php

http://www.acapela-group.com/text-to-speech-interactive-demo.html
 

Jacob.pederson

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Jul 25, 2006
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Codemasters Racing games have been just recording a bunch of names and letting you pick from a list, So my adoring racing fans have been calling me by my first name since GRID :)
 

TheXRatedDodo

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Jan 7, 2009
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I would most definitely finally lay down some cash for Just Cause 2 if there was a version which let you play as puss in boots.
 

thebreadbinman

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Jan 24, 2010
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that was a scene in Dragon Age when someone called me 'your majesty' or something, and I said
"don't call me that, Just call me omarionski" (which was my characters name [long story]), to which the AI replied
"as you wish, my lord" :|
 

teebeeohh

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Jun 17, 2009
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I good way to use synthesizers would be in combination with the Bioware System of giving you a title, everyone calls you by that title and your only true friends are a bunch of robots that use your real name

oh and i also love the way it was done in deus sx (i think your friends in that game used your name in emails) but htat might be because i think everything in deus ex is pure gold
 

snave

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Nov 10, 2009
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Neo Kojiro said:
Not to roll out the Japan bandwagon, but there's a japanese series of voice synthesizers known as Vocaloids, which are programmed using the voices of famous voice actors and singers.
Unfortunately, Japanese is an ABSURDLY phonetically simple language. Consider 100ish phonemes (maybe triple if you include the breadth of irrelevant dialects) vs. OVER 9000 for English. By the way, that figure is not a meme but an actual close estimate that just happens to parallel a meme by coincidence. Still, we're at the point where using the Yahtzee robot example, during name input, you could say your name to the robot and if it pronounces it wrong, hit it like a faulty television cycling through all the possible pronounciations until you get one you like. With an optional override/hack switch that lets you just input the blasted thing in I.P.A....
 

Dak_N_Jaxter

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Oct 23, 2009
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LOL
I can't help but love Yahtzee's hatred towards Nathan Drake.
This whole voice creation thing, its a good idea, and might be a little crap to begin with, but shooting mechanics didn't get to where they are today in a single night.
 

ccesarano

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Oct 3, 2007
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On the subject of Nier, I'm actually surprised such a change was made that was also plot-centric. Of course, I suppose it wouldn't make that much of a difference since you can change the dialogue easily enough (need to translate anyway) and all you need to do is swap the character model.

Still, interesting way to try and appeal to different markets.
 

Canadamus Prime

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Jun 17, 2009
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I had a friend in High School who named the main character of Chrono Trigger, Crono, 'Lavos' after the main antagonist. Much hilarity ensued.
 

Lucane

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Mar 24, 2008
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Well the current consoles all have a form or 2 of a Headset and/or mic to input audio,If something like:
Can copy what's said maybe they could do that to get the name and then you spell it however. Though Lip-syncing would be an issue if they don't have them say it off camera or have their mouths obscured.