milskidasith said:
Quoting Sirlin? Are you serious? The dude's philosophy may as well be "how to be a complete jackass at multiplayer games." The whole thing is based on winning being the only way to have fun with a game, and implies that in winning, it is okay to piss on everyone else's fun. That's the real reason things like camping and, in the case of MW2, noob tubing are considered cheap. They render other playstyles useless, even if they were intended by the developers to be equally useful. Even if they don't do that, they make it so other players cannot have fun, which is the biggest crime a gamer can commit.
Of course, I've never liked the example of camping, because in a well designed game, campers are easy to deal with. Generally speaking, its better to keep moving constantly. The reason I really don't like campers is because, if everybody camps, there's nothing to kill, because there's no moving targets. It quickly gets boring.
Overpowered weapons, on the other hand, are really freaking annoying. I can't really comment on noob tubing, because I don't play MW2, but I've played against some overpowered weapons in my day. If the gun is cheap and plentiful, then it's really not that big of a deal. But if there's only one on the map, it respawns really slowly, and it basically gives you free kills on everyone in the server, using it is a cheap tactic. I'm looking at you, BFG and Red Riot. At any rate, most communities don't take well to people using these guns, which were generally aimed at single player or, you know, giving unskilled players an occasional kill. Using something that is broken -- which you admit can exist, even if you call it "degenerate" instead -- is cheap. I seem to remember Sirlin himself saying that if the game is degenerate, it's not worth playing to win -- meaning people who agree with him shouldn't play those games, and should leave them to the people who actually like to have fun.
To conclude, there is such a thing as a cheap tactic; calling the game "degenerate" doesn't change the fact that doing something that breaks the game is, in fact, cheap. That's why, for example, trading card games have banned/restricted lists, sports have sportsmanship rules, and even fighting game tournaments occasionally have banned characters. Your example of fighting game characters with infinites is perfect for the other side, actually. As an example, there was a character in KOF 2003 that had an infinite, and he was actually banned from tournament use because of it. Online games often don't get the kind of continued improvement that sports and tabletop games get, nor do they generally have a rule making committee of the sort used at fighting game tournaments. But they do usually have rules of etiquette agreed upon by the community. If you don't follow them, you are being cheap, a poor sport, and the admin is well within their rights to kick you.
In other words, playground rules apply; play nice with the other children, don't kick sand in their faces, and for Pete's sake, don't act like you're the victim if they get mad at you for breaking their toys.