Cheapest thing a Game has done to Cheat you out of a Win

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kickyourass

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Apr 17, 2010
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Sorry for critiquing, but your mistake was attacking Rome far too soon, but then again whenever I play Total War I somehow manage to piss off basically everyone on the damn map every single time, so it might not be my place to talk.

My own example is actually several moments in Dragon Age: Origins, and they all revolve around 2 spells, Chain Lightning, and Curse of Mortality. Now Chain Lightning is for all intents and purposes the DA:O equivalent of "Rock Fall, Everyone Dies" the only effective counter to it is to know ahead of time which specific encounters involve enemies with the spell, and then bum rush those everyone else stabs/shoots you in the back. At least this spell has a slight balancing out since you also get to possess the spell yourself and it's just as effective against enemies.

Curse of Mortality on the other hand is redundant to the point of uselessness in a player's arsenal but WILL kill one of your party members if used by an enemy. It inflicts large amounts of damage over time, while simultaneously completely taking away your ability to heal (Something enemies in this game almost never do anyway, making it totally redundant to similar spells like Crushing Prison). Worst part is about 70% of the time this spell gets cast on the very last party member left standing just to pour some salt into the wound.

The really weird part about the frustrating sections of DA:O is that the difficult gulf between Normal Difficulty and 'Casual' Difficulty is cosmic. I bumped the game from Normal to Casual during one particularly ball-busting section and I could have literally won the battle with my eyes closed. It's not meant for new or 'casual' gamers, it's meant for gamers that just came out of extensive brain surgery and can only use 2 fingers.
 

Moriim

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Jul 12, 2010
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Most recently? Dying to the end boss of Act II in Diablo 3 because of server lag. Always online, working as intended.

Bad guys getting up after I break all the bones in both their legs in Deus Ex:HR is pretty obnoxious too.

"Oh what bro? You got absolutely massacred by a trenchcoated man with robot arms? Let me just pat you on the shoulder and you'll be just fine."

Needless to say I ended up switching to lethal combat, screw bonus xp.
 

Ross Thompson

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Jul 21, 2011
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Any of you ever played Lord of the Rings: The Third Age? That game will make you hate everything about turn-based RPGs. You get off maybe one attack, then the computer gets to hit you for at least 5 turns. I've personally been on the receiving end of at least 9 consecutive attacks from about 6 enemies, you're only allowed to have 3 party members (4 with a guest in specific parts of the story). Oh, also, killing the enemies one at a time by focusing on one doesn't help, as they can get replaced during the battle by even stronger enemies multiple times. Killed a Uruk-Hai Berserker in Helms Deep that was part of a 3 man team, only to have him replaced by a goddamned Armored Troll.

Also, any RTS game will cheat you like a ************. Any difficultly above Easy or Medium, and they start a skirmish with more resources than you and produce crap loads more units than you way early on. Not to mention they seem to know exactly where the hell you're located on the map without scouting at all. And they'll mostly ignore other AI factions on the map and go after you as a top priority.

Can't believe no-one's mentioned Call of Duty in a "cheating" forum, but grenades on CoD: World at War Veteran campaign? Fuckin things would seemingly grow up out of the ground underneath your feet. Someone should have mentioned Last Stand/Final Stand to, as the person on the ground gets free invincibility frames while they get to shoot back at you.

Would like to thank the people who brought up the Mimic in Sens Fortress on Dark Souls (cursed so much when it happened to me, I could have curdled milk) and the guy who talked about Shao Khan on the new Mortal Kombat. I can barely describe the rage I felt every time that son of a ***** juggled me with his little glowing green charge of invincibility moves.
 

spartandude

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Nov 24, 2009
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Chunga the Great said:
Sins of a Solar Empire. I was laying tied up attacking the AIs last 2 planets when they manage to bypass my fleet and enter a wormhole leading the my home planets doorstep. I'd rather delete the save and start again than retreat across 15 fucking planets to defend my home world.
I had that once, it was the greatest experience in my gaming life, 2 really intense battles, 1 at their planet and one at mine, i can understand why your be annoyed (i was at first) but for my it quickly turned into a really exciting battle that was so much fun
 

Shuguard

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Apr 19, 2012
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I was playing might and magic heros VI and i was about to finish a campaign map for the necromancer army. I had two battles left to finish and it would all be over for that map. I finished the first battle and recovered all my troops losing nothing. Then I proceed to finish the second battle taking a few losses but that was the end of the battle. Right as i was about to finish the map the always online DRM decided i wasn't online and decided i shouldn't have my win. Damn you Ubisoft...
I had to repeat those two battles, but i was annoyed none the less.
 

spartandude

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Nov 24, 2009
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Ross Thompson said:
Any of you ever played Lord of the Rings: The Third Age? That game will make you hate everything about turn-based RPGs. You get off maybe one attack, then the computer gets to hit you for at least 5 turns. I've personally been on the receiving end of at least 9 consecutive attacks from about 6 enemies, you're only allowed to have 3 party members (4 with a guest in specific parts of the story). Oh, also, killing the enemies one at a time by focusing on one doesn't help, as they can get replaced during the battle by even stronger enemies multiple times. Killed a Uruk-Hai Berserker in Helms Deep that was part of a 3 man team, only to have him replaced by a goddamned Armored Troll.
oh god dont remind me, i still have night mares of the two mumakil at the same time
 

ParanoidEngineer

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May 20, 2009
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spartandude said:
Ross Thompson said:
Any of you ever played Lord of the Rings: The Third Age? That game will make you hate everything about turn-based RPGs. You get off maybe one attack, then the computer gets to hit you for at least 5 turns. I've personally been on the receiving end of at least 9 consecutive attacks from about 6 enemies, you're only allowed to have 3 party members (4 with a guest in specific parts of the story). Oh, also, killing the enemies one at a time by focusing on one doesn't help, as they can get replaced during the battle by even stronger enemies multiple times. Killed a Uruk-Hai Berserker in Helms Deep that was part of a 3 man team, only to have him replaced by a goddamned Armored Troll.
oh god dont remind me, i still have night mares of the two mumakil at the same time
Huh, never struggled with that game.

Anyway, in Fallout: New Vegas, I was vilified with the NCR, so the Rangers did their "y'all better give us some pressies or we shoot yo ass". Then, three days later, I was leaving a mine with no Stimpaks, low health, and little ammo in my best guns (lovely lovely Deathclaws), and they showed up. They shot me. I respawned outside the cave. I couldn't fast travel because they blocked it, and couldn't run away because they were faster.
 

Evan Halfmann

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Mar 18, 2012
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skywolfblue said:
Not sticking to cover properly is pretty high on my list lately (Mass Effect 3). "What's that? You want to get into cover? Well fuck you!"
Oh my god I know what you mean. Played the demo and thought "oh that'll be fixed by launch day" and well.. it was not. Still an absolutely incredible game but yes that was annoying.
 

BathorysGraveland

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Dec 7, 2011
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Getting stuck on fucking objects.

An example, Skyrim. With the deadly dragons mod on. A single breath attack will destroy my body and send my spirit to Aetherius. So I run to get out of the way, and I get caught on a god damn log. Yes, a log.
 

Bvenged

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Sep 4, 2009
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Sniper Elite V2 - Bombing Run Co-op, Kreuzberg HQ.

This, is dirty and impossible. So much so I'm going to retype what it is in blood red.

Sniper Elite V2 - Bombing Run Co-op, Kreuzberg HQ.

It's a co-op gametype where you and your partner have to sneak around a level, collecting 6 items (you can only carry 1 at a time) which are all heavily guarded, carrying them back to the start of the map. Not too hard right?

Well, considering stealth is key, you only have a machine gun with 3 clips for loud engagements. It's bloody hard right there.

Now when you're a good 30 minutes in, having just placed down the 3rd and 4th of 6 items that need collecting, the game surrounds you with about 10 enemy AI snipers. The drop-point is in the wide open.

Is that not enough? You've now got continually spawning ground AI with machine guns and grenades running straight at you. Baring in mind you're getting sniped at (they don't miss and it only take 2 shots to kill you).

STILL not hard enough? Your ammo boxes are at the drop-off point so you can't even replenish your machine gun ammo after wiping out the first wave, for fear of being sniped, assuming you even made it out of the open area to challenge the first wave.

Oh, and just to be a total, total knob. The game has now told you that in less than 5 minutes the map will be covered in fire from a bombing run.

So, it's a hard game-mode anyway; then lethal snipers spawn entrapping you into one position; then ground AI lob grenades, circle and close in on you and you're expected to leg it to the last 2 guarded objectives. Bull****.

That's not even the bad bit which has me writing this post.

I'll tell you right now, thinking ahead on a re-try and clearing the map of all AI first, then collecting the furthest items FIRST to leave the 2 closest items for teh final run was harder.
The ground AI spawn around the last 2 objectives, cutting it off as you simply can't kill that many of them at once and even if you do more spawn straight away. It's less ridiculously hard to go for the further objectives.

[hr]

My buddy and I refuse to do anything in this game in Novice, aiming for Sniper Elite difficulty but settling for Marksman. If anyone's actually completed this in Marksmen/Sniper Elite/Custom difficulty please PM me a way. Thanks.
 

OldDirtyCrusty

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Mar 12, 2012
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Every game with cheap one hit bossfights or action games with insanly fast quicktime events. I liked the Conan game but i really hated the boss fight QTE. It would be ok in a pushbutton dance game but for a hack and shlash with different controls it just sucks.
 

Cranky

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Mar 12, 2012
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Buretsu said:
Cranky said:
The goddamned Mako combat scenarios in ME1. Shit, if you just spent a chunk of time clearing and outpost and did not save, a random Armature can kill you and you have to start again.
Armature, nothing. Try the fucking Thresher Maw. As if their acid spittle didn't do enough damage, if they pop out of the ground close enough to the Mako, you die. Instantly. From full health to zero in zero seconds flat.

Ironically, I chose the background for Shepard that had him survive a Thresher Maw attack in Ikuze...
Oh yes, that goddamn thing too. Coincidentally, I also picked the Sole Survivor on Akuze background. Maybe Shep just has PTSD with those things.
 

Death916

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Apr 21, 2008
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Evilpigeon said:
Any fighter that reads inputs. 15 blows in a row at randomly varying heights? Blocks every single one, no problem then later it'll let you get away with murder because it's decided it's time to start lettng it hit you again. -.-

Jst makes for the worst losses where you randomly are unable to get in a single hit for entire rounds.
When I was younger playing fighting games I used to think I imagined the AI reading my moves after them blocking a 15 hit super "unblockable" combo. I was like, "They can't make a computer do that" ahah silly young me.
 

The Wykydtron

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Sep 23, 2010
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JaceArveduin said:
The Wykydtron said:
League of Legends.

"Phew, glad I got out of that epic team fight with only a tiny amount of HP left! Ha ha- oh fuck you Twitch."
That's not how you spell Karthus!

I've got to go with... Well, it wasn't cheating, but I was playing Star Wars: Battlefront II when it was me and one last rebel scum. It turns out it was a Bothan and he 1shot me with that damned incinerator from stealth. I consider it cheating cause I can never get a kill with those accursed things.
Oh the amount of times i've saved a teammate from that Karthus ult with Lulu's ult is hilarious.

You can just tell the guy is waiting for the easy "you have slain an enemy!" to pop up on screen the moment after he presses R. Nope, Chuck Tremendo.

No one goes for the easy kill on this Fae's watch mister! :D
 

Starik20X6

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Oct 28, 2009
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I found out the other day why the CPU karts in Mario Kart 7 were so much faster in the 150cc cups. See, while racing, you can collect coins (up to 10) and each one increases your max speed a little, and if you get hit, you drop a few. The race had just started and a couple of the CPU karts were hit by some of the track hazards, and coins went spewing everywhere. The game has given them an unfair advantage over the player by starting them off with a few coins to increase their speed from the start line!
 
Sep 14, 2009
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Limecake said:
Rubber band AI, specifically Mario Kart (N64 version is the one I'm thinking) it's not that they make it more difficult it's the fact that no matter how well I do, no matter how perfect my lap is they will always always catch up.

It's cheap and a lame way to keep the races competitive, I may as well reverse through the tracks.
on mario kart double dash, i was beat WHILE using the golden mushroom, rubber banding in 2nd and 3rd place has never pissed me off so much, THERE IS NO WAY POSSIBLE THEY SHOULD'VE KEPT UP WITH ME LET ALONE BEAT ME THOSE LAST 40 YARDS.

bowser/wario beat me by .007 seconds...THE FUCK. (i did like they did that in double dash though, have it go out to the thousandths place in the time)
 

boag

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Sep 13, 2010
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OctalLord said:
boag said:
Super Robot wars OG 1 and 2 on the GB Advance.

what? the enemies hit rate is 12%? LOL more like 100%

oh you got a 98% hit rate? LOL MORE LIKE 5%

had to spam skills every freaking time late in the game, and god damn if you didnt level up Cybuster you are asking for it to get raped.


Not to even mention the bosses in the second game that have Double Image,(A effect which gurentees them a 50% dodge rate against any attack unless you have the very specific skill that can counteract it. A skill precious few party members have) and another effect which lets the boss regenerate 1/4th or more it's total health at the end of its turn.

I've stopped playing OG2 because one of the final bosses has that combination, couple with him being at the end of a long stage brimming with other similer bosses makes it gameboy smashingly difficult. It's not even the secret stage boss, I don't even wanna know what that guy is like.
oh you mean the Final Extra Stage where you fight the Einsts in their own dimention, while the Shadow Mirrors keep harrasing the shit out of your Units?

Yeah, FUN TIMES!

Thats why I never went back to replay the Gameboy Games, the OGS Discs made enough changes in the story to make it worthwhile, and they gave you enough Supers to actually tank the damage.

And with the Dual Strike System, it was pretty easy to do 200k every turn, spamming HTB Cannon with Rampage Ghost 4 times each turn.
 

Mr Cwtchy

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Jan 13, 2009
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Duelling Pegasus in Yu-Gi-Oh: Duelists of the Roses.

After navigating your way through his multitude of traps and Toon-advantage monsters(naturally all yours are weak to it), you're about to win and...

oh what's that? Tremendous Fire? Oh, ya got two? Oh, you got thr-

SON OF A *****!

Note: You start each duel with 4000 Life Points. At some point you WILL run your monster straight into a trap card, which he will then proceed to obliterate with Parrot Dragon or something. TF is a magic card that does 1k damage each, can be activated anywhere on the field, and he's got three of them in his deck. And don't be mistaken, he WILL use every GODDAMN one of them.

P.S. S'pose it's not as bad as Riryoku though. Most overpowered card ever.

P.P.S. Actually, duelling Pegasus in any game. Cheating sonofa.
 

archvile93

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Sep 2, 2009
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skywolfblue said:
Not sticking to cover properly is pretty high on my list lately (Mass Effect 3). "What's that? You want to get into cover? Well fuck you!"

him over there said:
The absolute worst thing any game can do is turn off or crash on you in the middle of saving for absolutely no reason.
Or:

The game checkpoint saves 2 seconds away from being WTFpwned by some big baddie. Too fast for you to do anything about it once it reloads. Reload, die, reload, die...

And it's extra-extra bad if the game doesn't have a "Load the last earlier checkpoint" option, so you're stuck in the death loop and can't get out without restarting the whole mission over. *curseyouhalogames(except reach)*
Oh yeah, ME3. "A banshee's after me, better get this dead guy next to the wall up quick. No don't take cover, help that guy! Stop taking cover and help him!" Banshee catches up and insta-kills me. "Goddamit! Why does one button do five different things?!"
 

nuba km

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Jun 7, 2010
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Volan said:
I swear the AI in Pokemon likes to cheat a lot to amp up the difficulty, Take the Elite Four, for example: if both you and your opponent's Pokemon get paralyzed or confused, they'll almost never have any issues, while you'll be too paralyzed to attack or will end up hurting yourself 90% of the time. Likewise, if they use any move that makes them better at avoiding your attacks or makes your accuracy worse, you'll almost never be able to score a hit.
I have a lv 100 walrien, he has never hit himself when confused, he has never been burned or poisoned, he has never been unable to attack due to paralyze and he has always woken up from being asleep within 2 turns. He has also only ever missed twice, this is the most reliable pokemon I have ever trained or have ever seen.

OT: pokemon collesium AI actually knew when you would wake up from sleep or stop being affect by any effect that wears off, but this was due to a programing error as far as I am aware.