Here are my impressions:
The addiction case is more interesting, that could lead to more scientific studies compared to cause-and-effect of children committing actual crimes from playing games, which are unethical as Michael mentioned. I think many gamers would have more to agree on that matter.
George had a good defense on why videogames are no different just because they're interactive, comparing to the Bible and the influence of Beatles on Charles Manson. Pressing a button translating to real life pulling a trigger, has already been argued against:
The $1000 fine idea is hard to argue for. As George said, that could be similar to NC-17 where retailers will be scared to sell those M-rated (or whatever special rating they might introduce) games because they don't want to be fined on the chance of human error. People are already being asked for ID for M-rated games, especially if you look under-age.
It's not quite fair to compare the games industry to banks, since one's for entertainment of a wide audience and the other is self-serving.
And I'm glad James Steyner isn't a crazy person. Although Will Wright, Warren Spector, and Shigeru Miyamoto would disagree that the best game designers make the most violent games
The addiction case is more interesting, that could lead to more scientific studies compared to cause-and-effect of children committing actual crimes from playing games, which are unethical as Michael mentioned. I think many gamers would have more to agree on that matter.
George had a good defense on why videogames are no different just because they're interactive, comparing to the Bible and the influence of Beatles on Charles Manson. Pressing a button translating to real life pulling a trigger, has already been argued against:
The $1000 fine idea is hard to argue for. As George said, that could be similar to NC-17 where retailers will be scared to sell those M-rated (or whatever special rating they might introduce) games because they don't want to be fined on the chance of human error. People are already being asked for ID for M-rated games, especially if you look under-age.
It's not quite fair to compare the games industry to banks, since one's for entertainment of a wide audience and the other is self-serving.
And I'm glad James Steyner isn't a crazy person. Although Will Wright, Warren Spector, and Shigeru Miyamoto would disagree that the best game designers make the most violent games