Okay, I get that Shenmue, of the classics on that list, is definitely one of the more polarizing games, and certainly not one that everyone can enjoy. But I think even the people who hated it would never compare it to games like DAIKATANA and BIG FREAKING RIGS!! At the very
least, Shenmue is highly stable software, and features graphical and world detail that was WAY ahead of its time (by at least 5 years). Even now, almost 15 years later, I can still say that playing Shenmue feels like walking around in Japan (and I spent two weeks in Shizuoka, not too far from Yokosuka where the game takes place, so I think I know what I'm talking about... and yes, I'm a very sad Shenmue fan.)
But, seriously. Psychonauts? Grim Fandango?? FREAKING OKAMI???!!!
OKAMI!!!!!!! Okay, so I did try playing Psychonauts myself for a few hours after all the critics reviewed it highly, and I didn't feel like it was the masterpiece they were making it sound like, but it's still a great game. As for Okami, what the blazes is wrong with that one?? It's fun, stable, funny, and absolutely GORGEOUS! (Admittedly, I haven't beaten it, yet, but I don't get many chances to play it.)
I haven't played Grim Fandango, yet, but if you're knocking it because it's a classic adventure game, there's PLENTY of absolute garbage in that genre that don't even do anything interesting.
And since the article asked for my worst games, well... I've bought into the mindset that states if you think you have constant top ten favorites/least favorites of games, you haven't played enough games. (...okay, that's slightly modified from the philosophy, but... I stand by it.) But I can provide a list of 10 games, in no particular order, that I consider terrible for various reasons. (Some of my entries and reasons might seem a wee bit controversial... understand that I don't want these games, or games like them, censored or banned in
any way, nor do I believe game creators should be legally restricted on what they can or can't make. It's entirely possible to make games featuring offensive material and still be engaging, especially if there's actually a
reason for it. [footnote]Not really a "game", per se, but see the artistic visual novel Song of Saya as an example... well, see it if you think Game of Thrones is too fluffy-bunny; if not, steer clear.[/footnote])
1. Big Rigs: for not even being a game, but a pre-alpha prototype sold for 20 bucks, and an excellent example of why outsourcing to save money is a bad idea... plus the fact that it apparently made a profit.
2. Custer's Revenge: for being offensive on so many levels.
3. Rapelay: yes, for those of you who didn't know, a rape game besides Custer's Revenge exists. I don't think I have to explain why I find that offensive.
4. Call of Juarez- The Cartel: just watch the Extra Credits episode for why this is on the list.
5. Finding Nemo- The Game: finally, a game I have a personal history with. 2 minutes of "gameplay", 5 minutes of loading times. Need I say more?
6. Awesome Possum Kicks Doctor Machino's Butt: an environmentalist propaganda Sonic-clone for the Genesis/Mega Drive. Being a bit of a tree-loving hippie myself, this game is offensive on so many levels, by failing to really educate kids on what the problems are and potential solutions(standard fare for propaganda), and instead doing the whole Captain Planet thing where ALL pollution/deforestation/etc. is done by evil people for its own sake, and going one step further by QUIZZING kids on environmentalist topics after each level, with looming heads of animals staring down with disapproving eyes, and they glare at you if you get it wrong. Oh, and the gameplay REALLY sucks, too. ...but I'm not gonna lie, this game's kind of a guilty pleasure for me.
7. Sonic '06: BETRAAAYAL!!!
8. Sonic Labyrinth: (no, I don't do the whole "one game per franchise") Sonic Labyrinth sucks on so many levels, from concept to execution. To be honest, while it's not as much of a betrayal, I actually think it's worse than Sonic 06... and no, you won't find Sonic R on this list, because I actually enjoyed that terrible mess of a game.
9. An-Indie-First-Person-Shooter-On-XBLA-Whose-Name-I-Can't-Remember: no, being indie doesn't mean you're excluded from criticism, or incapable of making bad games. I don't actually remember the name of this game, and I don't have my 360 with me to check. But a few years ago, I downloaded a demo of some indie XBLA FPS, and found a dull, broken, uninspired game that just failed on all levels.
10. A-Personal-Game-Propaganda-Concept: For years, I've had in mind a propaganda game of my own. There's no prototype, no design document, and no notes. It exists entirely in my head, and that's where it will stay forever. I may be highly opinionated on various issues, but I WON'T stoop to using propaganda to illustrate them. (No, I won't say what it is, or what issue it's supposed to be about.)
Wondering why games like E.T. or Daikatana aren't on my list? Well, I don't really know anything about Daikatana, and E.T., while terrible, is far from the worst game on that system, let alone of all time. Plus, this isn't really a list of games that I think are THE worst of all time, just 10 games that I think are terrible for various reasons.
TristanBelmont said:
Guess what, mate? People can have opinions that differ from yours. ^-^
'Course they can. We can still get mad about them, especially when they appear contradictory. ^_^ (But in light of your post, I have removed my "**** YOU" from my own post, and retract the statement.)