Kharloth said:
So, Marcus and Dom are the epitomes of "ruggedly handsome"? People who live in glass houses, yadda yadda yadda.
I think it is less of the whole "good looks" quality of the characters that CliffyB sees as the problem, more the fact that the characters in Heavy rain do not look human at all, children especially.
I mentioned in one of my articles back when my old website was up that if you want your characters to look believable and realistic, make them old, IE: Admiral Kobel (RFG), Theophile (Alone in the Dark) Captain Cutter (Halo Wars) old. Simply, making the characters have more facial features and signs of wear goes a long way towards making the characters actually look human, as far as I am aware, there are few game characters that look more human than John Forge and Captain Cutter of Halo Wars, but this is almost entirely down to the fact that their age gives their characters some facial and body embellishments that you wouldn't see on a younger character, the only situation in which this rule does not seem to apply is when dealing with Doctor Kliener, that old sumbitch looks like an alien no matter what light you put him under.
What do you guys reckon, is it easier to recognise old characters in games as "near human" in terms of appearance or not?