Aprilgold said:
DVS BSTrD said:
Aprilgold said:
DVS BSTrD said:
It's not MUST it's want to. And why do we need another generation so soon anyway?
Because if you don't change the hardware for something long enough, technology and ambitions go higher but are capped because of the hardware their using.
But HAVE they capped it? It doesn't seem like we're close enough to justify another jump.
Yes, they have. Bro, the common gaming generations up to this point have been about five years max, were going on nine years.
Nine years is a long time, and without new hardware our old hardware is un-sufficient for our need.
9 years ago was 2003. The current generation came out 2006.
Anyways, this is the argument against pushing graphics in a nutshell.
Enslaved sold half a million copies and was considered a disaster, and lost money for its publisher.
Catherine sold half a million copies and was considered the greatest success ever for its publisher, and made them tons of money.
One is a by-the-numbers adventure rehashing game elements and sharing the same story as Dragon Ball with a big budget.
The other was that risk-taking game that made a puzzle game into a metaphor for coming to grips with growing from being a young adult to coming to terms with commitment and one's future.
If you want more games to take risks, you have to encourage the sort of game-production that encourages value for the money. We have the technology to do TRULY innovative things... too bad we're spending money doing the graphics-design equivalent of bitchwork--filling in the extra detail that higher end graphics-engines demand to look passable.