Overblown budgets are a symptom of poor developer and publisher culture. Games are made haphazardly, slapdash, not planned out. Publishers have unrealistic expectations, unreasonable demands, and bloated and inefficient marketing. This is a recipe for COST that must be surmounted by raw sales.
Work SMARTER not HARDER. Plan your games to be lean, mean, and well designed FROM THE START. Don't make changes halfway through. Yes, I am well aware this goes against the practices of industry darlings like Valve and Blizzard who will shitcan a project 9/10ths completed because they don't like how it turned out - both of those studio's have unique financial situations to support them (WoW, Steam/TF2). And frankly, Blizzards quality has dropped noticeably recently(I blame Metzen), whereas Valve hasn't actually 'made' anything since Left 4 Dead 2.
PS: Cliff Blizinksi worked for Microsoft for a long time and being unemployed, probably would want to again. His games are the protoplasmic goop from which the bloated, big budget brainless slugfest AAA game template grew. He caught lightning in a bottle with Gears of War, but hasn't done anything notable since. He is correct that Electronic Media budgets are inflated, but he is INCORRECT that used games are a problem.
Work SMARTER not HARDER. Plan your games to be lean, mean, and well designed FROM THE START. Don't make changes halfway through. Yes, I am well aware this goes against the practices of industry darlings like Valve and Blizzard who will shitcan a project 9/10ths completed because they don't like how it turned out - both of those studio's have unique financial situations to support them (WoW, Steam/TF2). And frankly, Blizzards quality has dropped noticeably recently(I blame Metzen), whereas Valve hasn't actually 'made' anything since Left 4 Dead 2.
PS: Cliff Blizinksi worked for Microsoft for a long time and being unemployed, probably would want to again. His games are the protoplasmic goop from which the bloated, big budget brainless slugfest AAA game template grew. He caught lightning in a bottle with Gears of War, but hasn't done anything notable since. He is correct that Electronic Media budgets are inflated, but he is INCORRECT that used games are a problem.