In the words of Danny Brown- "So guess who's the little *****, that's you, you must suck a lot of dick, that's true". Seriously, this dude worked for Microsoft when he was at Epic, and he's continuing that now.
You're right, but thinking about Jazz JackRabbit makes me wat to play it again.Kamille Bidan said:Whenever this guy's name comes up, people always say this. Hell, it's all over the Facebook comments at the bottom of the article.Evil Smurf said:Even though he helped create Jazz JackRabbit?tmande2nd said:Dude....
I see your lips moving but all I hear is:
"PONCEPONCEPONCEPONCEPONCE"
Ugh never liked this dude.
My response is always, 'So what?'. Firstly it's not like the game was especially ground-breaking or game changing (it's a cult game). It's not like it was Mario or Bleszinski is Shigeru Miyamoto and even if it were and he were, does that excuse him from all responsibility when he says something completely and utterly stupid (which he seems to do whenever he speaks)? Fuck no.
That is not how it works. When you buy a game, you add it to your shared library from where you and your "family" can access your shared games. Only one person can access that library at any given time.Ishigami said:Where was I lying?Sejborg said:Incorrect. The game can ONLY be active on ONE console at a time.
"Xbox One will also allow you to give up to 10 family members access to "log in and play from your shared games library on any Xbox One."
You can always play your games, but only one of your family members can be playing from your shared library at a given time."
http://www.ign.com/wikis/xbox-one/Used_Games_and_Rentals
Stop spreading lies.
I can always play my games on my XBox One and one family member can play from my shared library. Hence two people can use one copy at the same time. Therefore I can play coop with my brother even if only one of us bought the game.
It is right there in what you have quoted.
This is exactly what is wrong with Microsofts presentation. There are two ways to interpret what has been shown. You claim that this means only one XBox can use said games and I say that since I can always play my games and only the family members are restricted to one active copy that actually two people could use the game at the same time.
Demonstrating the system live would clear this up but Microsoft didn't do that. So the first reaction of people is like yours: Refusal.
his games do sell though but I think there is some truth to what he says whether the solution is "less graphics" or whatever I dont think the man deserves condemnation for stating the facts as he sees em.The Lunatic said:I'm honestly of the opinion that above all else, people actually buying your game is the sticking point as to if something will work or not.
And time moved on. The budget of movies increased and new income streames got explored, used and established such as online rentals just recently.Wyvern65 said:Do you know how many revenue streams movies had throughout most of their history? One - the theater. Yet they still somehow managed to make Cleopatra.
For the movie industry this opened a new income streams from rentals and home entrainment releases.Wyvern65 said:Do you know who fought tooth and nail against the VCR, claiming it would destroy their 'revenue streams?' If you guessed the movie industry you're correct!
No I'm not, not without proper compensation. The question is what is proper compensation?Wyvern65 said:You are claiming it is /reasonable/ for me to give up a right I enjoy with every other product in existence (the right of resale) because it might make the life of developers a bit easier and because the poor publishers don't have aftermarket revenue like DVDs, and games are too expensive.
Where did you get this information?Sejborg said:Snip
Then make better, more interesting games.Steven Bogos said:"You cannot have game and marketing budgets this high while also having used and rental games existing,"
Then lower them.Cliffy B said:You cannot have game and marketing budgets this high while also having used and rental games existing. The numbers do NOT work people.
In 1950 you would have to pay around 100$ for one of those 21' black and white TVs, now you can get a 45' LCD infinitely superior in any way for less then that. So yes, you can have better things with less money as technology advances, as new, better and cheaper ways of making those things are developed.NKRevan said:-snip-
From a MS employe.Ishigami said:Where did you get this information?Sejborg said:Snip
Based on E3 info, Sony will be keeping the same policies as with the PS3: the publisher is allowed only to use online passes but you can still trade in games and still lend them. In addition, Sony may also be getting rid of their own online passes as they move to having PS+ be their online component (one that still has all the benefits and with actually good reasoning behind it's implementation: there are going to be more cloud based services and there is actual pressure to recover costs)Tanakh said:I am also curious about this. Either Xbox is run by people that know less about business than me, they have an extremely unlikely Ace under their sleeve or Sony will indeed force some new DRM or use the current one to emulate microsoft new measures. All in all, i have learnt to think that people ain't idiots when it comes to money, so the most likely explanation for me is what Cliffy is saying.Steven Bogos said:Dude Huge also thinks that Sony has its own used game solution up its sleeve and is just playing on the internet outrage for free PR. "You're all being played!" he warns us. Rumors that Sony's own machine would block used game sales in some way surfaced in the lead up to the PS4's reveal.
As for the comparison with nintendo, it's really forced isn't it? They have different markets, different objectives and VERY different game libraries; I am sure that if nintendo had a yearly CoD or several big budget series and the likes the behaviour of their consumers would change. I would contest that they see less trading because they have way less games and the average nintendo consumer has more time to save for each one while liking to have a somewhat varied game library.
Sorry but then I will dismiss this as hearsay until confirmed by a reliable source.Sejborg said:From a MS employe.Ishigami said:Where did you get this information?Sejborg said:Snip
OK...Azwrath said:In 1950 you would have to pay around 100$ for one of those 21' black and white TVs, now you can get a 45' LCD infinitely superior in any way for less then that. So yes, you can have better things with less money as technology advances, as new, better and cheaper ways of making those things are developed.NKRevan said:-snip-
I agree with most of what you said and i accept that consumers want more. It is normal, but that does NOT mean developers NEED to spend more then they can afford. My problem is that your main point is mostly based on the ideea that the developer is this naive innocent little girl that has to put out because of the presures of the consumers and that is not the case. Developers are the ones that should be controling the expectations of their costumers.
Just because we expect better graphics does not mean developers need to spend obscene amounts of money to make them true. That is why i do not consider that the consumer has any blame in this situation. Don't get me wrong, there are plenty of things the consumers can be blamed for, but the insanely huge budgets used by developers is not one of them.
I also do not consider that the AAA needs to go away. They have their place, but they need to start making smart choices. You can not tell me that developers budget and plan correctly when a game sells well over other titles of it's time and they still consider it a flop. That is the most basic exemple of bad planing.