See, now that's teaching. The fact he introduces people to gaming which I love aside, the professor is obviously trying new things and actually attempting to reach students with what he's teaching in a way other than writing on the blackboard for 2 hours, unenthusiastically talking about some BS no one's gonna remember a month after the exam.
Bravo sir, I only hope more professors take lesson from you.
Besides, remember, it's not about the game, but illustrating a point. He can lead them through it if necessary, the educational points are still there
Bravo sir, I only hope more professors take lesson from you.
It's not really a complicated game. As long as you know how to work a mouse and a keyboard (absence of knowledge that's a challenge to find among students in developed countries), it's easy to get through it, it mostly relies on logical thinking, it's not even too reflex twitchy.SuperMse said:This is excellent. I just have one question: what about the non-gamer students who might not be able to beat it? Maybe a let's play or some sort of walkthrough is in order. The problem with that is, if one doesn't play a game for his or herself, he doesn't get the full experience.
Although, if one of my professors assigned me to watch a let's play for class, that would be awesome.
Besides, remember, it's not about the game, but illustrating a point. He can lead them through it if necessary, the educational points are still there