Colonial Marines Developers Should Own Up to Screwing Up

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008Zulu_v1legacy

New member
Sep 6, 2009
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I am reminded of a term way back in the mid 90s that seemed to mean something at the time;

Quality Assurance.

There were people who sole job was to play the game and report any potential bugs, game breaking or otherwise. I am continually baffled how games like Colonial Marines, Fallout 3 or TES Series can make it out to the public with such glaring and obvious problems. So I can only conclude that either they or not doing their job, or the developers don 't care about the bugs. Which is counter intuitive since they know the game will be panned because of them.

Perhaps they should remove Quality Assurance from the credits if they aren't going to use it properly.
 

TheUnbeholden

New member
Dec 13, 2007
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eh its cause of bribery in the journalism industry and the tremendous focus on PR publishers are doing, and game developers not willing to take risks (either because of publisher pressure or their own lack of vision)

Bribery:

In the mainstream press you'd be out of a job (nowadays at least)

In Finance you'd be up for insider trading (if the FSA can catch you).

In Lawyer firms, it's fee-splitting and you'd be suspended.

In the Army, that's treason/spying.

In Sports it's taking a dive or match/race bans.

In the Police, you're going to Prison.

In gaming journalism, accepting kickbacks gets you inside information, exclusive interviews, press conference invites, tips for rumor mills, free review copies of the game before release, potential for fame (GMA), web-based advertisement and free swag?

why is that? because mediocre games selling well doesn't "hurt" consumers, it just makes us numb ... until we can't swallow it anymore and turn to indie games.
 

Dire Sloth

Filthy Casual
Jun 23, 2012
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That final thought made my stomach turn.
Why does it feel like there's never any good news for games? The Great Video Game Depression, am I right?