It's fantastic to see opinions are afoot before the actual article is even read; apparently all we need to start a conversation is a more or less ambiguous message on what the article is supposed to be about.
Actually, now that I think about it, the only bug that even comes close to to being called game crushing that I've encountered recently is one in Team Fortress 2, where the payload reached a certain point and wouldn't move after that. It only happened once, so I'm really not all that bothered by it.
OPT (On Probably the Topic): I actually do think Valve should have introduced all the new concepts they had announced to Left 4 Dead, rather than make a whole new game. While Valve has said that they intend to continue supporting L4D, they can't really expect to cater for two whole communities for both games; why would they continue to support the earlier (and arguably to-be-obselete) Left 4 Dead, when they could focus all resources on the supposedly superior sequel?
The boycott was supposed to draw attention to the fact that these are exactly the routes Valve intended to take all along, and should never have begun work on a sequel when they promised to support the original game which, I do admit, was largely ignored. In this sense the boycott, while a little overly-zealous in their condemnation, was a good way for the community (or a certain majority of it) to express their feelings in the matter. Valve has said that they like to listen carefully to the community, so the boycott was certainly the best way to get this message across.
There will, of course, be two factions in the impending war; the Left 4 Dead "Purists" ('There's only one real Left 4 Dead game!') and the Left 4 Dead 2 "Defenders" ('Left 4 Dead 2 is by far the better of the two, and anyone who says otherwise is just a Valve hater!').
Expect flame wars.
Game crushing huh? I must admit I didn't get Left 4 Dead from it's launch; I bought it just when survival mode was introduced, so I can't really comment on bugs before that. However, I have played all three modes quite a bit since I bought it, and I have yet to notice any bugs that could be considered "game-crushing", or even half noticeable for that matter. There are a few hacks that my friend has shown me, but nothing that would make me turn my nose up at Valve in disgust. I'm not entirely sure where the line that distinguishes "balanced" and "challengin" begins and ends, but I've found overall that either side has a fair chance if they work together and strategically.Credge said:Currently L4D is incredibly buggy. Very, very buggy. Versus, coop, survival, all buggy. There are game crushing and ending bugs that have persisted since launch that are most certainly not features. There are severe balance issues in all game modes. On top of this, there has been very little in terms of support or content for the game compared to TF2 after one years time.
Actually, now that I think about it, the only bug that even comes close to to being called game crushing that I've encountered recently is one in Team Fortress 2, where the payload reached a certain point and wouldn't move after that. It only happened once, so I'm really not all that bothered by it.
OPT (On Probably the Topic): I actually do think Valve should have introduced all the new concepts they had announced to Left 4 Dead, rather than make a whole new game. While Valve has said that they intend to continue supporting L4D, they can't really expect to cater for two whole communities for both games; why would they continue to support the earlier (and arguably to-be-obselete) Left 4 Dead, when they could focus all resources on the supposedly superior sequel?
The boycott was supposed to draw attention to the fact that these are exactly the routes Valve intended to take all along, and should never have begun work on a sequel when they promised to support the original game which, I do admit, was largely ignored. In this sense the boycott, while a little overly-zealous in their condemnation, was a good way for the community (or a certain majority of it) to express their feelings in the matter. Valve has said that they like to listen carefully to the community, so the boycott was certainly the best way to get this message across.
There will, of course, be two factions in the impending war; the Left 4 Dead "Purists" ('There's only one real Left 4 Dead game!') and the Left 4 Dead 2 "Defenders" ('Left 4 Dead 2 is by far the better of the two, and anyone who says otherwise is just a Valve hater!').
Expect flame wars.