Come now, that is a MASSIVE strawman. The point most people are making is that, lets face it, the middle east has a problem with militant groups. Thats not racist, thats facing facts. And changing just about everything about a faction on the basis of some people were offended is pretty much political correctness in a nutshell.Samuki Elm said:I love how this thread has people screaming, "IT'S NOT OFFENSIVE BECAUSE IT'S JUST A GAME EVERYONE IS TOO PC" and others chiming in, "YEAH, AND ARABS ARE ALL TERRORISTS ANYWAY."
Both anti-political correctness advocates and racists agree! Make the GLA Middle Eastern again! Because that's integral - now the plot just doesn't make sense.
I think the point everyone seems to be missing is that they did. Different factions fighting with different units in different places in a different future-ish world. How is that now a new setting? As far as I can see they haven't even suggested it's related to Generals, certainly there's nothing mentioning it on their site. In fact, as I mentioned on another article recently, the biggest problem with this game is that it doesn't appear to have any connection to any of the C&C franchise at all, all they've done is tack the name onto a completely unrelated game. So complaining that they've changed one particular faction seems a bit odd given that, since they've actually changed everything.Johnson McGee said:All of the factions in Generals were stereotypical as hell, no one cared. If it's an issue now why didn't they just pick a new goddamn setting?
Same here. When I first heard of Generals I thought it seemed terrible, but once I played it, it quickly became a favourite.Frostbite3789 said:What's with the C&C: Generals Hate? I sunk more time into that and Zero Hour than I did any of the previous C&C games, and I loved the Red Alert series. (Generals just came at a time when going to a friend's place and having super fun lantimes was viable, because I had my own car).