It seems to be the easy way out for driving console sales, instead of ... you know making a better service for your platform, finding new ways to accommodate newcomers by being attractive (like special multiplayer features, distribution, quality etc.) without limiting the fanbase of certain titles (which is bad for consumers and developers to some extent) they just make shit exclusive... wanna play it? Tough luck.
Anyway, I for one hope, since the hardware in the new platforms is increasingly standardized as the PC hardware market, things go the way of the digital distribution services present on PC which rival themselves with great customer service (Steam, GoG, Amazon etc.) rather than limiting access to game software (E.A. and their Origin, even VALVe is guilty of this with their games, but at least they're available on the same platform) and attractive prices, amongst ease of use and accessibility (gotta respect CD Projekt and their GoG service for that, and VALVe's increasing support of modders with their Steam Workshop).
There are always ways of doing things without limiting access, it only depends on the quantity of laziness and time schedule/investment in these Corporations, which has got fuck all to do with our enjoyment of the medium... tough luck it seems.
Cheers!