It's funny how only one person has recognized that exclusives are often a fair bit cheaper to develop and produce than cross-platform titles... well, it'd be funny if it weren't so disappointing.
NoeL said:
While certainly not as many as we have today, there were TONS of crossplatform titles in the SNES/Genesis era. There were also a few "almost" crossplatform titles, like Turtles in Time/Hyperstone Heist. There weren't as many on the NES/SMS, but that was due to Nintendo's third party policies.
A lot of the cross-platform titles for the SNES/Genesis were made by entirely different companies, and occasionally had entirely different gameplay from their other-platform counterpart. Which was arguably more interesting and probably less expensive than how it's done today, but, you know.
Abomination said:
but they also essentially alienate them from ~75%~ (in theory, how many people own every type of console + PC?) of the marketplace.
Considering the install bases the Xbox 360, PS3, and/or Wii have, I imagine the number of people who own at least one console and a PC is much higher than you'd give them credit for.
Funny enough, gaming isn't "PC or nothing" for many, many people. And they don't have to own "every type of console" to not be alienated when a developer is making a game exclusive to a system; They only have to own that one console. Sure, it still means people who
don't own it are being excluded, but part of the point of exclusives is to sell systems, and it's a lot more vital than people in this thread seem to realize, though I guess that shouldn't surprise me. Economics and business don't seem to be strong points for the greater gaming community.
Of course, people also seem to believe that "console wars" would go away if none of the games were exclusive. Really? You don't think that people will just go back to the 90's ad campaigns of "Well, my system is so much faster than yours, so mine is better! Suck it, loser!"? And in this day and age of the new consoles being so similar, what exactly would make the decision for you? Just buying the cheaper one, or what your friends are all buying?
Does it suck for the consumer if you
really want to play that one game, but just can't because it's on a console you don't own? Sure. It also sucks that I
really want to have a private concert held on a yacht in Venice. That's the way of life sometimes, especially when it comes to entertainment and luxuries.