Uh huh... I'm guessing you don't play a lot of grand strategy titles then.Dragonbums said:Not being able to add 500 complex AI in a single room is not moving games forward. It's just adding more shine.
Uh huh... I'm guessing you don't play a lot of grand strategy titles then.Dragonbums said:Not being able to add 500 complex AI in a single room is not moving games forward. It's just adding more shine.
Please explain to me how this "restricts" gaming as a whole.RhombusHatesYou said:Uh huh... I'm guessing you don't play a lot of grand strategy titles then.Dragonbums said:Not being able to add 500 complex AI in a single room is not moving games forward. It's just adding more shine.
That is true also. Though I am not sure how many console games would have actually used open areas if it were possible. There aren't many open world games, but I don't think the console's power is directly responsible. Although it is still an issue.endtherapture said:Consoles are holding gaming back in terms of open areas, AI, memory issues, not to much as graphics.
I didn't say the PC is better than the console. I said I think the console is holding back games in terms of graphics. That doesn't mean that the console is (overall) worse.endnuen said:I enjoy both PC and Console gaming (PS3 and I have a 4 ordered), and I can honestly say that none is better than the other. I play different games on the different platforms and I enjoy both quite a bit.
That's interesting, but what does that mean for the future? Are we at an impasse?j-e-f-f-e-r-s said:You know why graphics have been improving less and less recently? Because of a thing called diminishing returns. That's all.
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One example is the PS3 on Skyrim - console limitations caused the infamous "save bloat" causing an unplayable game.4RM3D said:That is true also. Though I am not sure how many console games would have actually used open areas if it were possible. There aren't many open world games, but I don't think the console's power is directly responsible. Although it is still an issue.endtherapture said:Consoles are holding gaming back in terms of open areas, AI, memory issues, not to much as graphics.
Well yes, there are games like Skyrim that have issues on the console. But there are only a handful. I think there are other, more important, issues the developers are facing. Making an open world game is tricky in itself, regardless of of the limitations of the console.endtherapture said:One example is the PS3 on Skyrim - console limitations caused the infamous "save bloat" causing an unplayable game.
Also as an example is Crysis 1. Crysis 1 simply couldn't work on consoles. When it was eventually ported, the wide open areas were far less detailed and much more scaled down. Also compare the levels and AI of Crysis 1 to that of Crysis 2. Crysis 2 was a far inferior game in those terms simply because it was created to run on a console as opposed to a PC.
Well that's why I gave the example of Crysis.4RM3D said:Well yes, there are games like Skyrim that have issues on the console. But there are only a handful. I think there are other, more important, issues the developers are facing. Making an open world game is tricky in itself, regardless of of the limitations of the console.endtherapture said:One example is the PS3 on Skyrim - console limitations caused the infamous "save bloat" causing an unplayable game.
Also as an example is Crysis 1. Crysis 1 simply couldn't work on consoles. When it was eventually ported, the wide open areas were far less detailed and much more scaled down. Also compare the levels and AI of Crysis 1 to that of Crysis 2. Crysis 2 was a far inferior game in those terms simply because it was created to run on a console as opposed to a PC.
This is where I'll definately say the current systems are holding back games, but it looks like it's going to be alleviated with nice big stacks of high bandwidth memory in the new consoles, after all watching the extended interview gamespot had with Guerilla and the hands on with Killzone Shadow Fall, we're getting some nice, big, open areas, with much better lighting and particle effects.RhombusHatesYou said:Actually their restricted RAM has a pretty big effect on game design, particularly level design and AI. That's one good thing about the new generation consoles, nice big fat stacks of RAM.
That might be possible. Looking at the popularity of Call of Duty, many developers tried to get a piece of the action. Most developers don't have a budget like that of Activision (or EA). So they start cutting corners, including the graphics. But you do have a point. The budget of Activision is so big that they easily could make better graphics. So they are either not doing it because of the limitations of the console or because they are using an outdated engine and can't be arsed to update it.endtherapture said:Well that's why I gave the example of Crysis.
Crysis should've been the blueprint of shooters in the next generation. Directed sandbox gameplay. Each level was self contained, but only semi linear. You got given objectives and could accomplish them however you wanted. Whether that's go in guns blazin, sneak in, swim in, hijack a boat and kill everyone or steal a truck, strap C4 on it, drive it in, jump out and blow everyone up. Crysis came near the beginning of the generation and I was so excited to play other similar shooters like it. It had simply the best gameplay of any shooter ever, due to the fact it was a PC exclusive so it had more resources to play about it. It should've been a new age for shooters, but instead of games going in the direction of Crysis, they went in the direction of Call of Duty, probably due to the technical limitations of a console.
FinalHeart95 said:Consoles also make the gaming industry as large as it is. Without consoles, the gaming industry would consist of much smaller scale games. Games like Skyrim wouldn't be made because they're not worth the investment.
And, let's face it, consoles are a better deal for most people, because you can wait a year or two, pick up a console for $250-$300, and still have the ability to play recent games.
That is another way to look at it. The consoles have done more good than harm. I guess we should be grateful for what the consoles have achieved. But we can't lean on this forever.Calcium said:I'd tend to disagree. They may be restricting the direction of gaming, but they're contributing to its growth. Consoles are even good for pc gamers - I know myself and friends got into gaming through consoles whilst growing up, and half of us play on pc or both now, something that just didn't have any appeal years ago (apart from perhaps RTS games). Regardless of the platform or game, enjoying gaming itself only leads to interest in other gaming experiences, all of which push the medium forward.
Maybe, but if you start comparing Mario with The Witcher 3, you might as well start including Facebook (social) games and mobile games into the equation.Calcium said:I'd go out on a limb and say the next Mario game will get more people into gaming than ArmA 2 or the Witcher 3.