It's not all about you. This is a public forum. Don't assume I'm always talking specifically to you as a general rule, even if I quote parts of what you said.Dr. Crawver said:Ok, to your first point. Sure I guess? There are people doing that. Take it up with them I guess? I didn't do that, have no plans of doing that, so pinning their actions on me seems counter-productive to any potential conversation we could have. I have made no statement nor assertion about you as a person, so I can't help but feel all of that was unneeded.
Who cares who Nintendo is scared of? I don't think these kinds of changes should be made in localization period. People's sensibilities should not be the deciding factor as to what makes it into a localized game and what doesn't. If it's the moms they are fearing, I honestly have to wonder why? Do you honestly think that any mother is going to get this deeply invested in Fire Emblem of all things that they would find that supposed "questionable content"? Please. Not in a million years. This isn't Manhunt. And neither this scene or the option to pet your characters to increase your social links or whatever is in any way sexual or mature in nature, claiming that the character gets drugged is not even accurate. What? You can pat someone on the head? Ban this sick filth! And ban Nintendogs with it as well.No-one is taking your games away from you. Unless you want to lay the claim that it's this one small thing that makes the game, the game will still be the same for all intents and purposes. If it's the fact that ANYTHING has changed due to localisation, then you've got to be as outraged at all the changes made in all the fire emblem games released in the west right? It's been pointed out by many people far better than I could ever do it that this is not the first, last, or even amazingly notable thing to have been changed due to localisation. If you want to put your flag on the side of all localisation is bad no matter what, that's fine. I'd disagree with you whole heartedly, but at least it's a consistent stance. At the moment, it is honestly coming across that it is just THIS change that rubs you the wrong way because of what you believe are the reasons behind it, without any confirmation from nintendo. (honestly I believe they're not doing it for the few hundred online users who don't like the scene that were ever going to buy the game anyway, but rather the thousands of far more casual players who are going to buy the game, stumble into that scene, and be made thoroughly uncomfortable by it. Not to mention nintendo is mostly marketed towards family friendly entertainment. Gets harder to keep that image in the west when you have a scene that can be viewed, rightly or wrongly, as drugging a character. Nintendo aren't scared of the "SJWs". They're scared of mums seeing this and never buying a nintendo game for their kids again because of it. And if a mum saw a scene like that, you can be dam sure they'd tell others about it. And unlike on the internet, where we're all relatively game savvy, and can get the cultural references, and justify it, our parents cannot, and nor will so many others).
Around that time? Muslims were all over the world, yes, but it was still in a time where there was not the kind of big, public outrage we have nowadays. Again, this change pertained to all versions, it wasn't regional localization. So it has nothing to do with the subject overall.Doesn't that point about saying it should have been a change for the middle east ignore the fact that there is a sizable muslim population in america and europe? It might be because it is rather early in the morning, if in which case I apologize, but I am just not able to get the distinction you are trying to make here. Again, might be on me, but I get the feeling it might just be something I disagree with you with.
I feel like you are grossly misrepresenting the process that turned Dinosaur Planet into Starfox Adventure. I saw quite a few statements from Rare employees that paint a very different picture. And really, the whole thing about Nintendo treating third part developers badly, that's mostly based on the NES/SNES era. And there is a distinction between 2nd and 3rd party developers.And I'm dismissive because the product turned out is not the envisioned piece from the start. I'm not saying the devs didn't work hard, that plenty didn't pour their heart and soul into it. But at the end of the day they'll have made a product that would have been poked and prodded by the publisher all the way through the design process. To claim that it's the devs perfect work of art is naive because what we get isn't what the devs had in their dream. Fucking hell, nintendo are terrible for this one. The reason why that starfox game made by rare came out like it did was because nintendo walked in and made rare turn their dinosaur based game where you play as a fox into a shoehorned starfox game. There are plenty of stories about how shitty nintendo treated third party devs (is partly why they don't get many third party games any more, and have to rely on in house games to survive). I am not saying don't care. I am just saying don't try to pretend to me that it's a work of art first and a product second. No publisher has worked like that, and nintendo is no different.
If something was made to be a work of art has absolutely nothing to do with its merit as a work of art. Historically nothing could be further from the truth.
That situation doesn't really have to do with the concept of things getting changed in localization, sorry.Revnak said:Uh, I was talking about the insane stuff he wanted to do that everybody else involved with Star Wars stopped him from doing, and 008 was talking about true gamers wanting to experience the original form of the developers vision, meaning that true gamers wouldn't mod.
No, those things have nothing to do with each other. Once it's your game, once you bought it, it's within your right to mod it with the tools available to you. Has nothing to do with localization changes, so I don't even know why you bring it up.
Not sure what you are talking about here specifically. But if they want to be developers, they should make their own games, putting their own ideas into it and all. Instead of making substantial changes to someone else's vision. Not to mention, that argument doesn't really fly either way, since it's not like the people doing localization have a say in what they change to begin with. Even less so then the people putting out the original product.I didn't ask you if the developers in Japan were developers. I asked you if the guys who localize the series of games you are talking about are developers given that they have added entire difficulty levels, retooled or added mechanics, rewritten, added, or removed dialogue, changed the stats on much of the cast, including the entire cast of one game, and have added extensive art and audio assets to each game. These guys are developers. Absolutely. Their intentions and their desires when localizing these games ought to be considered just like you would the intentions of any developer on the original creative team, even if it is to a lesser extent.
The one in Japan. You can look them up on wikipedia if you like. They, too, were heavily inspired by D&D incidentally. There's lots and lots of them.Uh, it came out in 1990? What massive wave of fantasy anime came out in the late 80's? Fire Emblem, like other JRPGs at the time, was made to emulate other games like Wizardry, which in turn were influenced by D&D. The writing and characters have always been super generic high-fantasy.
Correction. They were inspired by Anime and writing inspired by western fantasy. There's a distinction to be made there. The earlier games looks like they straight up ripped off Record of Lodoss War for heaven's sake..NPC009 said:1. Who says I'm basing this on just that one convo? Remember that this is the game that went the Pok?mon amie route?[/qoute]
Ah yes. Let's talk about that. I'd like to know all about what's your problem with that aspect of the it. I mean yes, it was such sick filth when you could pet your Pokemon, downright disgusting, but.. Okay, I'm sorry. I don't understand the outrage.
[/qoute]2. I wonder what you mean by 'very Japanese'. Earlier installments were all very much straight-up fantasy games inspired by western fiction and mythology. Sure, Seisen no Keifu had the whole incest thing, but if you look at the plot, it's more like Game of Thrones before Game of Thrones was a thing (BTW the whole children fighting at their parents' side thing? Yeah, not happening in SoK despite you being able to create a boatload of kids) than some random 'No matter how I look at it, my tsundere little sister is too cute to not want to screw' manga. And then there's things such as character designs, compare something like 9-10 to 13-14 and it's like, holy shit, were did all the boob(plate)s come from?
Hey, it's fine if you hate all this stuff, I don't care. Does you not liking it mean that nobody else is allowed to like it? Is that it?