The Mammoth mk II in Tiberian Sun (the overload is EA's wanna be mammoth thats no where near as cool or goodvviki said:Based on name, voice, efficiency (uses of the unit) and personal bias. For me it's the 'Overlord Tank' from C&C: Generals. Despite the game not being so good, this unit is pure win. It has awesome lines, can crush everything and in large enough quantities is basically unstoppable.
So what's your choice? Cast away!
Basically from Red Alert 1, I loved the Mammoth tank, with the missiles it could down anything, troops, aircraft and buildings. But still not enough to win. Needs more cool lines and that propaganda tower helps tooRicoADF said:The Mammoth mk II in Tiberian Sun (the overload is EA's wanna be mammoth thats no where near as cool or goodvviki said:Based on name, voice, efficiency (uses of the unit) and personal bias. For me it's the 'Overlord Tank' from C&C: Generals. Despite the game not being so good, this unit is pure win. It has awesome lines, can crush everything and in large enough quantities is basically unstoppable.
So what's your choice? Cast away!)
Trivun said:I'd have to say the Baneblade from the Dawn of War games. They make playing as the Imperial Guard piss easy. Simply 'Hold The Line' with a network of turrets and garrisoned bunkers until you can get the Mars Pattern Command, then as soon as you build the Baneblade you've basically won by default. Especially if you have another one ready to be built in the queue in case your first one bites the dust, which is usually unlikely.
Otherwise, I have a soft spot for cavalry units in general in Total War. Purely because they allow me to use my favourite tactic, which is to charge the enemy from the rear and rout them in one go. 0r top charge from two sides at once in a pincer movement...