So as I'm sitting here waiting for LOTRO to download, I got to thinking about MMO's on consoles. Note i'm not talking a game like M.A.G., which just has a lot of players, I'm talking about a WoW type game, with Persistent Open Overworld, a market system, instances, ETC.
There are problems with this, and I'm not a computer guy so i dunno if there would be technical issues, but here are the ones i can see:
1. Payment: I really wouldn't want to pay a monthly subscription in Microsoft Points.
2. Control Scheme: you really just couldn't map abilites to a controller the same way you could to a keyboard. The game would probably be adjusted to avoid this, but i couldn't see it working that well.
3. Memory: Looking at the Downloader, LOTRO is about 7gb big. This is much more then my Xbox has available, but looking at something like the PS3, wherein the model i have has about 60gb, 7GB is a small sacrifice i'd be willing to pay for a MMO i could play on a console.
So, could a console-based MMO work, would you play it, and what are any issues you think it might have?
EDIT: Also, ARE there any Console based MMO's people are aware of?
There are problems with this, and I'm not a computer guy so i dunno if there would be technical issues, but here are the ones i can see:
1. Payment: I really wouldn't want to pay a monthly subscription in Microsoft Points.
2. Control Scheme: you really just couldn't map abilites to a controller the same way you could to a keyboard. The game would probably be adjusted to avoid this, but i couldn't see it working that well.
3. Memory: Looking at the Downloader, LOTRO is about 7gb big. This is much more then my Xbox has available, but looking at something like the PS3, wherein the model i have has about 60gb, 7GB is a small sacrifice i'd be willing to pay for a MMO i could play on a console.
So, could a console-based MMO work, would you play it, and what are any issues you think it might have?
EDIT: Also, ARE there any Console based MMO's people are aware of?