Then what I said shouldn't bother you which it clearly does because you quoted me to say something in your defense.soulasylum85 said:reviews are opinionsJudgement101 said:Nope, they are always bad, reviews say so, not opinions.
Then what I said shouldn't bother you which it clearly does because you quoted me to say something in your defense.soulasylum85 said:reviews are opinionsJudgement101 said:Nope, they are always bad, reviews say so, not opinions.
Beaten to it...Korten12 said:Phantasy Star Worked.
Didn't GTA IV do something similar to that? Like a voice chat based on proximity to your character?Fensfield said:The format would need to be fiddled with..but certainly it's possible, even if MMORPGs in general, in my opinion, have less of a chance of winning out on console. I think a large part of the problem is without a system-keyboard like the Dreamcast had, you have to deal with either a controller-based chat system or voice comms.. both of which, at this stage of the game, can be quite immersion breaking in a genre that's very much about immersing yourself in an adventure.
Perhaps at some point, someone will find a way to get voice chat to work without hurting immersion. Maybe if the chat system could respond to talking-character's location relative to your own (or your camera), and had a reliable way of making the voice sound like the character (EVE is presently trying this latter strategy.. questionable results so far to my knowledge).
you could just take borderlands make some small adjustments tata console mmo. If you want an rpg like WoW just make combat like bioshock one trigger magic or abilities (depending on class) other trigger for weapon attacks. In the pause menu you can epuipe magic (or abilities to different slots and same with weapons. I think this combat would be preffered by people who are but off the point and click combat of other mmos also if you add jumping you can make bosses where you can get to places in order to attack a weak point for extra damage or just for damage. This would make epic bosses more action packed and you would feel more like your character making the experience more exiting. I to think they would have to split the maps into different sections to reduce lag. (wane hear more about my idea just say) so in short yes I think it would work I think if they don't have bad lag they would be better then pc mmos.the protaginist said:Snipe
Hm.. well even if so, direction is just as important - this is something of an all-or-nothing issue, really. If you don't feel the sounds are coming from around you, and comfortably have an idea of where, voicechat's just an immersion breaker - something MMORPG's are particularly vulnerable to as a genre.the protaginist said:Didn't GTA IV do something similar to that? Like a voice chat based on proximity to your character?