"Not giving a shit" - that must have been BioWare's secret for the critical and commercial success most of their games enjoyed over the last 20 years or so.Adam Jensen said:I'm guessing Bioware will use their statistical analysis and just decide amongst themselves what the canon ending and choices are. That will piss off a lot of people, but we've seen that they don't really give a shit about that.
Yes, not allowing for different endings based on the different choices the player makes over the course of a game that values choice so highly surely was a very "stupid".I still don't understand how could they be so stupid to make a game with more than one ending in a time where sequels dominate the market. And they already knew that they were gonna make more Mass Effect games. If they ever decide to make a game set after ME3 they will piss off a lot of people who didn't make the choice that Bioware decided to expand upon.
Yes. You develop a rich universe with many unique alien species, space flight and what not, and then you make a sequel that includes none of these ingredients. That's an idea I wouldn't call "stupid" at all.I would like to see a game set before the First Contact War, when humanity first discovered the Mass Relays or the prothean ruins on Mars. Imagine what they could do with that.
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Parallel universes are always lame. BioWare will have good enough writers to come up with something to make a proper sequel. It's well possible to tie up all different endings into one scenario, without too many plot holes. Even I can do it, and they have writers who surely are better than me. And if they opt for the perhaps cleaner option, making one ending canonical, well, that's totally fine be me too.Infernai said:So yeah, basically I'm saying Bioware needs to pull something like that with the next ME game: Parallel/ Do you agree? Disagree? Do you have a totally different way that they could possibly continue the series while retaining the ending? Discuss!