Could Metal Gear: Peace Walker See a PS3 Release?

Outright Villainy

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Jan 19, 2010
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Psn would be great, but I'd like it even more if I could physically buy it, seeing as I have no internet for my ps3, and if it was just out of reach it'd piss me off...
 

Zetona

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Dec 20, 2008
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I probably wouldn't buy a PSP for MGS:pW, but I'd certainly buy it if it landed on PSN. Especially if they improved the graphics...
 

kurupt87

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Mar 17, 2010
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John Funk said:
Snip
However, it's on the PSP - and while the PSP is certainly a popular system (especially in Japan), not everybody who has been a fan of the console Metal Gear games owns one. Konami is aware of this, reports GamePro [http://www.gamepro.com/article/news/215049/want-to-play-peace-walker-on-psn], and may be considering releasing the game on PSN as well as on PSP.
Snip
Yeah, I'm that guy, so unless they release it for PS3 I won't be able to get my hands on it. I can't justify paying for a handheld that I'd rarely use. My gaming takes place on big screen at home.

In other words, yes I am definitely up for it being released on the PSN.
 

Firia

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Sep 17, 2007
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It'd better!! I am so sick of PSP exclusive games that stay that way because they're incentive buys to get a PSP. I'm not buying one, so just give me my PSN dl'able version, and I'll be on my merry'. Crisis Core, I'm looking at YOU!
 

katsabas

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Apr 23, 2008
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I am not sure cause now I am going for Modnation Racers and Split Second. But in about 6 months. If it were on the PSN, I would buy it. I mean, you can have your very own Metal Gear. How much cooler can you get?
 

Credge

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Apr 12, 2008
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All PSP games are released on the PSN now.

They're still only playable on the PSP.
 

Aardvark Soup

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Jul 22, 2008
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Awesome! And, thinking about it, this is actually a pretty logical step from Konami considering it's a pretty high budget game that might not turn profitable due to the small PSP market.
 

Treblaine

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Jul 25, 2008
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Well, I actually have a PSP and i am hoping for a PS3 release because to spite how much I love my PSP the controls... I DESPISE!!!

The Analogue nub is terribly positioned, only 8-direction, and has ZERO sensitivity. No, PSP simply CANNOT handle complex 3D games because quite simply it doesn't have enough buttons!

It can just barely handle a game like GTA3 but that is it, otherwise it can only handle PS1 era games, back them fixed camera + D-pad was the norm as in Tomb Raider Classic or Metal Gear Solid 1.

Also, the PSP's screen just isn't big enough nor high resolution enough to make out the detail needed for a 3D world. Games like GTA: Chinatown Wars = yes, Stealth Games like MGS-free-camera = NO!
 

SonicKoala

The Night Zombie
Sep 8, 2009
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I don't have a PSP, and thus this would be extremely awesome, and I would most certainly buy it should it be released via the PSN.
 

Treblaine

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Decabo said:
I was rather unimpressed with MGS 4, the stiff/awkward controls, the fact that you have basically unlimited ammo, and ridiculously long cutscenes all hurt the game significantly. So I don't really know what to think when it comes to this one. If it comes to PSN (don't have PSP) I might try it out.
To be honest MGS4 seemed like a committee designed game, it had a crap load of fan-baiting crap but no balance or challenge.

Octocamo: fun idea but in practice it breaks the stealth gameplay as there is no deep strategy, you can literally lie down anywhere and be effectively invisible also you spend the whole game crawling as that is the only way to stay invisible in some of the pre-arranged gunfights between endlessly spawning enemies.

Tranq gun: unsatisfying to use, with a slow rate of fire and delayed effect plus the annoyance of them waking up again at random yet to get the maximum rating you HAVE to use this weapon and even if you don't go for high score it's the best weapon as it is one-hit-knock-out.
BTW, the "congratulations, no enemy kills" is only a worthy award if you achieved that by going through the game:
(1) Never being spotted, and
(2) never ENGAGING an enemy

That means you sneaked PAST a guard rather than just spamming tranq darts all over the place.

Remember the MGS1 Virtual Missions? Now that was proper stealth, real challenge.

The tranq gun should be a VERY slow firing air-rifle and with VERY limited ammunition. Why if NO ONE else used a tranq-pistol in the whole game can you find tranq ammo everywhere?!?

I loved the 1st game because the only weapons you had where deadly ones, and the game could honestly pontificate about the morality of war.

But in every MGS game since, you have this reality-fucking tranquilliser pistol, they DO NOT EXIST, it is a cop out on Kojima's part. Any tranquilliser pistol that can consistently and quickly knock someone out is just as likely to KILL THEM. Anaesthesia is an INCREDIBLY dangerous procedure, any drug powerful enough to render you unconscious can just as easily stop your breathing, or stop your heart, or cause blood clotting.

That is why no where in law enforcement, military or paramilitary are tranquilliser weapons used.

No, the only way you can take someone down non lethally is hand-to-hand combat, beating them up and then restraining them. That's what the military and police do. That what Snake USED to do in MGS1, sneak up behind a guard and put him in a sleeper hold. There was at least CHALLENGE to that, you had to sneak up close to them from their blind side and perform a well timed move, but you can spam tranqs from across a level and win.

That's why Splinter Cell to me has held the Stealth Crown for a long time now... underwhelming at times but at least it had balanced game mechanics and coherent themes.
 

ImprovizoR

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Dec 6, 2009
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Hideo should stop with the crap he's been doing with PSP lately. Nobody cares about PSP. Real games for real gamers are on current gen consoles and PC. PSP is for casual gaming when you travel somewhere. Making a full MGS game for PSP is kinda retarded. You want to be fully involved with a game like MGS, and PSP just can't offer you that. Same applies for that new God of War announced for PSP.
 

yourbeliefs

Bored at Work
Jan 30, 2009
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I think ALL PSP games should be released on the PSN. PSP has a decent library of games but I'm a 28 year old who does all the driving in my house, so I have NO use for a PSP. It's not worth buying a PSP just to play these games. You may as well release them on PSN and get more money. I'd love to play the 2 GoW games, but I'm not going to throw down $100+ for a PSP. I wouldn't mind spending money to play it on my PS3 attached to my 50" Plasma HDTV.
 

trueluigi7

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Nov 22, 2009
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Treblaine said:
To be honest MGS4 seemed like a committee designed game, it had a crap load of fan-baiting crap but no balance or challenge.

Octocamo: fun idea but in practice it breaks the stealth gameplay as there is no deep strategy, you can literally lie down anywhere and be effectively invisible also you spend the whole game crawling as that is the only way to stay invisible in some of the pre-arranged gunfights between endlessly spawning enemies.

Tranq gun: unsatisfying to use, with a slow rate of fire and delayed effect plus the annoyance of them waking up again at random yet to get the maximum rating you HAVE to use this weapon and even if you don't go for high score it's the best weapon as it is one-hit-knock-out.
BTW, the "congratulations, no enemy kills" is only a worthy award if you achieved that by going through the game:
(1) Never being spotted, and
(2) never ENGAGING an enemy

That means you sneaked PAST a guard rather than just spamming tranq darts all over the place.

Remember the MGS1 Virtual Missions? Now that was proper stealth, real challenge.

The tranq gun should be a VERY slow firing air-rifle and with VERY limited ammunition. Why if NO ONE else used a tranq-pistol in the whole game can you find tranq ammo everywhere?!?

I loved the 1st game because the only weapons you had where deadly ones, and the game could honestly pontificate about the morality of war.

But in every MGS game since, you have this reality-fucking tranquilliser pistol, they DO NOT EXIST, it is a cop out on Kojima's part. Any tranquilliser pistol that can consistently and quickly knock someone out is just as likely to KILL THEM. Anaesthesia is an INCREDIBLY dangerous procedure, any drug powerful enough to render you unconscious can just as easily stop your breathing, or stop your heart, or cause blood clotting.

That is why no where in law enforcement, military or paramilitary are tranquilliser weapons used.

No, the only way you can take someone down non lethally is hand-to-hand combat, beating them up and then restraining them. That's what the military and police do. That what Snake USED to do in MGS1, sneak up behind a guard and put him in a sleeper hold. There was at least CHALLENGE to that, you had to sneak up close to them from their blind side and perform a well timed move, but you can spam tranqs from across a level and win.

That's why Splinter Cell to me has held the Stealth Crown for a long time now... underwhelming at times but at least it had balanced game mechanics and coherent themes.
I See your point on the Tranq-Gun But the game does not force you to use it and is there for those not used to the series or who really suck.

I Agree on the Splinter Cell being Best Stealth Game I feel the same way it has always done stealth great...except maybe Conviction Too much action still good though. But Yeah MGS Series may not have the Best Stealth and may be pretty easy with the stuff you get, but still one of my top favorite series of all time.

Edit:Also I think it is awesome that Peace Walker might be coming to PSN I still don't have a PS3 or PSP, but I think I rather play it on a Home Console than Portable, I am not much for Portables.
 

Alar

The Stormbringer
Dec 1, 2009
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This doesn't effect me either way. I own neither a PSP or PS3.

Still, hopefully they'll also release it for PS3. I'd like to think that they're thinking of the fans and are willing to bend a little for them once in a while.