Probably one of the most worst articles I've seen by non-gaming publications dealing with supposed controversial topics in gaming. Lots of people outside the gaming industry - and even some working in it - seem to view the game industry as a person with a sign on their back that says, "Kick me!" It's like gaming is that new kid in school who was happy until people started to notice him. Then a few embarrassing but misunderstood things happened and now everyone sees Gaming as some silly and awkward kid who's become everyone's favorite person to pick on - even the people you thought wouldn't pick on Gaming would join the bullies to ridicule Gaming.
And no one wants to stand up for Gaming, not even Gaming itself. Gaming is too busy shifting blame, self-harming, and worst of all: Gaming becomes convinced that the bullies are justified in their bullying. From there, Gaming's identity will remain lost because some days Gaming is told to stop being so insensitive - despite never having that as an intention - and the next, Gaming is is told to stop being so offensive to people Gaming's never known and would never try to offend. And when they get after Gaming, they pretend they know who Gaming is. After so much abuse, Gaming is drained of so much time and energy; and accepts these accusations as true no matter what consequences follow.
I guess what I'm saying is that since the game industry has such poor advocacy, where most times commits shameless and immature reactions to criticism; controversial matters end up being so mishandled that people with so little understanding of today's games can be called an authority of this medium without any basis, strong arguments, and least of all; they fail to demonstrate a shred of respect and dignity to Gaming as medium. One might say, "Well, why would anyone take Gaming seriously if Gaming never acted serious to begin with?" For that I'd say, the chicken, or the egg. I believe, this is the result of the same effect for when you say something long enough that people will eventually believe it. As my above allegory illustrated, and without echoing it further, the bullying went on so long that Gaming now feels this treatment is deserved when nothing was done wrong.
These people who do this are outside of the medium, make claims of violations Gaming has committed, basing their claims on vague and general assumptions - which are technically lies - and demand rules be put in place that are ultimately detrimental to Gaming's future. This has reached a point where you can claim Gaming has done something wrong, put a general and absolute statement about what was done wrong, and then present proof without its true context. Congratulations! Now, all the people with good intentions, who would otherwise support noble cause, albeit blindly, are now your followers (we'll fix sensationalism later).
Cracked is simply the latest relatively well-known outlet to take advantage of this. Not to say that Cracked hasn't already shown their incompetence in approaching video game culture when one looks at their past articles, but there seems to be only one person who's made game related articles for that website who seems to know what they're saying - David Wong.
But, it seems like he's given up on gaming. I can't really blame him. Plenty of my friends have too. When you reach a point where you're tired of waiting for things to get better and are so frustrated while waiting, it takes a toll.
You know what they say, the things you care about most are the ones that make you the most upset. It's similar to the sentimentality of being a parent; and we actual gamers are the parents of Gaming. When we are going to step in and help this poor child that can't seem to catch a break, when all along we want to see Gaming have fun, or rather be fun. Remember when Gaming was all about having fun?