immortalfrieza said:
geizr said:
Except, from what I've been seeing, the companies haven't been responding to the whining and complaining. In fact, according to all the same sources, Jim included, in many ways, the companies have been getting worse in their tactics. If you're going to whine, at least be willing to back it up with a closing of the wallet, and keep it closed. Complaining and then throwing money at the company anyway for the same mistreatment is just dysfunctionally psychotic, in my opinion.
Again, those that keep their wallets closed are a far too tiny minority to make a difference. If bringing about change in the video game or any other industry was as simple as everybody that wants it keeping their wallet closed these terrible business practices wouldn't exist in the first place. As long as the people that don't give a damn and buy into these crappy business practices no matter what far outnumber those that do give a damn and don't, closing one's wallet wouldn't do anything.
It's complaining that actually accomplishes something these days. Those people that complain?
Almost all of them do shut their wallets but as long as everybody else doesn't the complaining is going to be the only thing that's going to have any effect at all.
It's not fatalistic to point out what's actually happened and continues to happen, that's called being realistic.
And this is where I think we disagree. From all apparent reports that I have seen, the constant complaining and whining has only been rewarded with game companies (at least certain ones) enforcing even more dastardly tactics on gamers. It has been seen, at least in other industries, that when a product or feature no longer sells (i.e., the closing of the wallet, for whatever reason), then the company stops investing in that product or makes changes to make the product more appealing so that it will sell. For instance, Microsoft changed it's tune on certain policies and features of the Xbox One not just because there were significant complaints but because there was also a significant threat that the product simply would not sell; an overwhelmingly significant number of people simply stated, explicitly, that they were not going to buy it (i.e. wallets closed before it even released), and this did indeed manifest in the first few weeks, and even months, of sales of the Xbox One vs the PS4.
However, there is another side to this issue, in my opinion, as implied by this poster:
major_chaos said:
immortalfrieza said:
And I wish people wouldn't get offended by statements very obviously not referring to them. If you and others like you buy games solely because you enjoy the gameplay then my comment has nothing to do with you.
Really? Because I bought Diablo 3 and Destiny (always online), I bought Dead Space 3 and Mass Effect 3 (Microtransactions), I buy CoD and AC from time to time (Yearly sequels), I bought DLC map packs for games like Titanfall, so how exactly am I not "part of the problem"?
If this person actually enjoyed the games he purchased (which, from his prior post, I gather that he does) despite all the "features" for which some here have issues, then, in my opinion, it's all the more reason to just let it go and focus on the games one likes instead of trying to force everyone to conform to one's own vision of how the industry ought to be. People aren't necessarily idiots just because they purchase different things from us; they can have their own reasons and criteria for what they consider a worthwhile product because this is all subjective. Some aspect that is offensive to one person may not be offensive to another. That's just the nature of subjective buying decisions.
As long as something sells with sufficient significance such to attain significant profits, it will, generally, continue to be produced, despite any complaints of some subgroup of the market. It's only when there is a significant reduction or credible threat of significant reduction in sales that there is change. If you are finding yourself in the minority of people opposed to the product, then, at some point, you have to just accept that the product appeals to a larger majority whose tastes are not aligned with your own. You simply are not a member of the target audience; accept it and move on to something that does appeal to you. Of course, one should be careful that one is not cutting one's own nose off to spite their face. Sometimes the offending features are not as bad as people make them out to be (the Internet has a nasty habit of over-reactive rage, in my opinion), and one can end up missing out on a gaming experience that they might have otherwise enjoyed if only they gave the game a chance.
It's impossible to make a subjective product, like a game, that appeals to everyone. There's always going to be some group that doesn't like it and complains. If game companies made their decisions solely on the basis of complaining, they'd probably end up producing nothing at all. Also, the Internet is a notoriously bitchy medium whose constant raging is not always aligned with the true opinions and thoughts of the target audience. It's mostly noise. The only thing that gives some ground-truth about how people feel about the product is whether or not they buy it.
By the way, immortalfrieza, in defense of major_chaos, when you make a blanket, all inclusive statement, it's
NOT obvious that you're not referring to them. Saying that you're not in the aftermath of being called-out on it is just being cowardly, in my opinion, in that you're not willing to stand behind your own statement.