This is genius, it truly is. Still gonna worry more about my heavy armor, block, one hand, and smithing more than anything. Throw in enchanting too because I love me some magicka.Jandau said:Well, yeah, it is possible to corner yourself, or at least make your life harder at some point. The question you should ask yourself is "How can my skills benefit me when out in the world". You leveled Smithing? You should be able to craft awesome gear and then upgrade it to insane levels, giving you an edge in combat. You leveled Alchemy? Shouldn't you be chugging potions that boost all your stats and damage while giving you every resistance imaginable? You leveled Speech and Pickpocketing? Shouldn't you be using all the money you make with those skills on better items, better spells or simply training in combat skills?
Make use of all your talents, even the non-combat ones.
That's not how roleplaying works! D:Zenn3k said:Game is much better if your ignore the crafting skills completely.
Yeeep, you can do that, you can also equip a one-handed weapon and a spell, two different spells or two of the same spell to double-up it's potency, and I guess the shield-related perks are allright, the shield-bash can actually be relatively potent if you get the perks for it.lacktheknack said:That's not how roleplaying works! D:Zenn3k said:Game is much better if your ignore the crafting skills completely.
Speaking of, is it possible to equip a shield-and-spell with no weapon? If so, I know what I'm doing when I get the game.
Heh.Marohen said:I find alchemy is -sorta- useful, but only in regards to potions that buff your blacksmithing and enchanting, and you can find/buy those potions which do that job well enough.
Daw. At least I can shield-spell! I was a bit ticked at Oblivion because the drawing of "Sorcerer" was a mage in heavy armor with a big shield and no weapon, but the game wouldn't actually let me do that. Thanks, Bethesda!leviadragon99 said:Yeeep, you can do that, you can also equip a one-handed weapon and a spell, two different spells or two of the same spell to double-up it's potency, and I guess the shield-related perks are allright, the shield-bash can actually be relatively potent if you get the perks for it.lacktheknack said:That's not how roleplaying works! D:Zenn3k said:Game is much better if your ignore the crafting skills completely.
Speaking of, is it possible to equip a shield-and-spell with no weapon? If so, I know what I'm doing when I get the game.
Can't equip two shields though.
Yeah, I figured they'd get that powerful, especially once you grab hold of powerful alchemy-buffing enchanted gear.Denamic said:Heh.Marohen said:I find alchemy is -sorta- useful, but only in regards to potions that buff your blacksmithing and enchanting, and you can find/buy those potions which do that job well enough.
I see you've never been a master alchemist.
Buy potions that does the job?
I challenge you to buy a potion that raises smithing by 120%.
It can easily turn that dragon's fire breath that normally kills you in 2 seconds flat on master difficulty into a warm breeze that can't even damage you enough to beat your buffed up health regeneration.
Is Rob gonna head straight to Skyrim once he's done with Daggerfall? Stay away from Windhelm if he does, bunch of Dunmer-haters there after they fled Morrowind when Vvardenfel erupted.lacktheknack said:Daw. At least I can shield-spell! I was a bit ticked at Oblivion because the drawing of "Sorcerer" was a mage in heavy armor with a big shield and no weapon, but the game wouldn't actually let me do that. Thanks, Bethesda!leviadragon99 said:Yeeep, you can do that, you can also equip a one-handed weapon and a spell, two different spells or two of the same spell to double-up it's potency, and I guess the shield-related perks are allright, the shield-bash can actually be relatively potent if you get the perks for it.lacktheknack said:That's not how roleplaying works! D:Zenn3k said:Game is much better if your ignore the crafting skills completely.
Speaking of, is it possible to equip a shield-and-spell with no weapon? If so, I know what I'm doing when I get the game.
Can't equip two shields though.
Sadly less than half of that will count thanks to the 500~ armour point cap.CaspianRoach said:I got 1400 armor in Dragonscale Light armor set thanks to 250 blacksmithing, 125 enchanting and 170 light armor.
There's an idea! He'll revive soon (really!), and I'll actually consider this.Aethren said:Is Rob gonna head straight to Skyrim once he's done with Daggerfall? Stay away from Windhelm if he does, bunch of Dunmer-haters there after they fled Morrowind when Vvardenfel erupted.lacktheknack said:Daw. At least I can shield-spell! I was a bit ticked at Oblivion because the drawing of "Sorcerer" was a mage in heavy armor with a big shield and no weapon, but the game wouldn't actually let me do that. Thanks, Bethesda!leviadragon99 said:Yeeep, you can do that, you can also equip a one-handed weapon and a spell, two different spells or two of the same spell to double-up it's potency, and I guess the shield-related perks are allright, the shield-bash can actually be relatively potent if you get the perks for it.lacktheknack said:That's not how roleplaying works! D:Zenn3k said:Game is much better if your ignore the crafting skills completely.
Speaking of, is it possible to equip a shield-and-spell with no weapon? If so, I know what I'm doing when I get the game.
Can't equip two shields though.
No points in speech, lockpicking or pickpocket - and I'm playing a rogue character. Go figure.SoopaSte123 said:No matter what my goal at the start, I always end up with a similar character: some weapon skill, some armor skill, smithing, restoration. The farthest I've strayed is an assassin character, so that just replaces restoration with sneak haha. But since combat is always my goal, I've never encountered your Deadly Draugr scenario.
Did anyone ever take perks in speech or lockpicking or pickpocket? I've found all those perks to be useless (and the pickpocket skill itself).