Venats said:
The_Emperor said:
Combat could of done with more strategy, space marines aren't half as invincible as they are in this game either, a cover system would of been nice actually, marines get a 3+ armour save but cover save is needed against weapons like plasma cannons, which aren't half as fast as they are portrayed to be in the game either, they weren't even as fast in Dawn of War
I bring issue to this statement. You're hardly invincible, especially not on Hard, and you are a Captain. Last I checked in the rules, they have considerably more perks than your average marine (as, for example, your marine in MP will die to a single shot of a plasma cannon, and it takes all of five shots to kill someone with a plasma gun, considerably more with more with a Bolter unless every shot is to the head. In single player, Titus will die to two or three rocket direct hits on Hard, in the Lab. The plasma cannon will kill you if it hits dead on. The Heavy Bolter will rip you to shreds in a matter of seconds. You will die in one or two hits to the Chaos Champions depending on a Glancing Blow vs. Direct Hit (and this is with the Iron Halo upgrade). A Nob will kill you in two hits. 'Ard Guys can kill you in four hits.). And the game has a cover system, its just not "Press B to stick to wall!", the levels are all designed (aside from the fight atop the Invictus) with an abundance of cover for you to use... and you will use it on Hard.
The last fight, even if it is a QTE, was some what holed into being something like it. There is no way for Titus to win that fight, not if he had ten marines assist him, not if he had Terminator armor, if they fought on the ground in a fair fight. And, to be honest, after using up all of my ammunition on the crazy waves and two champions prior to the final boss, I sort of enjoyed the QTE.
Yes, Relic took liberties with some parts of the background, but was that necessarily for the worse? I doubt the things they put in weren't approved by GW, considering how tight they are with their Lore and what they allowed to be even remotely considered cannon. Not to mention that Titus as Captain of the Second is a contradiction on the real Second Unit of the Ultramarines.
not even a sticky wall system just being able to duck would of been nice. A plasma cannon would kill 3 marines if they were standing together, its 1 dice and AP2 in 40k, but that things all like pew pew, like a plasma rifle.
I've got it on hard and I find it a bit easy, not trying to sound good or anything that's just the truth. Captains are traditionally lesser characters, have 2/3 wounds and unless they are wearing terminator armour or artificer armour have a save of 3+. I think he dies quick enough but its him vs 320910928301 orks and he just wades through em, with the help of 2 other marines. To me it seems he should of felt more threat from ork boyz and stuff, or even just had more marines from the onset, not hot dropping in groups of 3 :/
I understand it has to be a fun game but a little more attention to the source material and a bit less action movie rambo flavour cheese would of been nice, could of been a bit grittier.
IMO they should of dropped in a squad of 5 minimum, 2 could of died from the outset, they should of fought tooth and nail through the horde rather than "hey this your ship? lol i kilt it, lol that an army of orcs? chainsaw sword lulz all dead" A group of 5 vs 1 captain in the tabletop game is like if he wins its heroic cos thats 10 dice or 15 if they charge and he has like 2 or 3 attacks. In the videogame it just feels like the orks are no threat, theres no tension. It's as if titus is Marneus Calgar chapter master, or the Nightbringer or something.
I still like it though, it's still a decent laugh, I just think it's just a bit sloppy overall. I see what you're saying I think they missed the grit out though!