Crowfall - Anyone else interested in this?

Recommended Videos

Joccaren

Elite Member
Mar 29, 2011
2,597
3
43
Eh, overall its got a lot of interesting ideas and I hope it does well, but its heavy emphasis on PvP means I'm not going to touch it. Not a huge fan of PvP in games, its usually quite lopsided because penalising you for winning would be silly, and starts to really hinge your ability to play and enjoy the game on how much you play and enjoy that game. Unless you're playing it an hour or two every day, odds are you're not going to get good enough to get a lot done. And I really don't want that forced commitment to a single title. Did a lot of it in the past, but these days I'm more into games that give me a creative way to do something, primarily with or against friends as opposed to internet randoms, than a highly competitive meta-focused game that wants a time investment to build the skills required to keep up with other hardcore players. With a limited focus on PvE content, its unlikely to hold my attention for too long, even if I took all the PvE options available. If, after release, it gets a strong PvE scene of some kind going, preferably one with Co-op, then I might check it out. Until then? Let the PvP people have their fun, I'll enjoy other games for the time being.
 

franciscourant

New member
Apr 5, 2016
3
0
0
Joccaren said:
Eh, overall its got a lot of interesting ideas and I hope it does well, but its heavy emphasis on PvP means I'm not going to touch it. Not a huge fan of PvP in games, its usually quite lopsided because penalising you for winning would be silly, and starts to really hinge your ability to play and enjoy the game on how much you play and enjoy that game. Unless you're playing it an hour or two every day, odds are you're not going to get good enough to get a lot done. And I really don't want that forced commitment to a single title. Did a lot of it in the past, but these days I'm more into games that give me a creative way to do something, primarily with or against friends as opposed to internet randoms, than a highly competitive meta-focused game that wants a time investment to build the skills required to keep up with other hardcore players. With a limited focus on PvE content, its unlikely to hold my attention for too long, even if I took all the PvE options available. If, after release, it gets a strong PvE scene of some kind going, preferably one with Co-op, then I might check it out. Until then? Let the PvP people have their fun, I'll enjoy other games for the time being.
The developers have said during some interviews that they want to have some campaigns that cater more to the "hardcore" crowd, like the Dregs (PvP focus, GvG, FFA) while other campaigns would be more suited for casual players. The Eternal Kingdom is also a good place for less hardcore players to enjoy socializing, crafting, managing parcels / decorations / buildings / NPCs, etc., setting up market places, taming wild animals, installing monster camps and killing mobs for resources and other activities.

Here are a few links for passages of interviews where the developers discuss how they'll make it easier to play for those who have less free time:
- casual players can be competitive: https://youtu.be/3a3qvL1NTlg?t=23m12s
- thanks to the passive training (time-based progression instead of PvE/PvP action based) casual and hardcore players have a more euqivalent progression compared to traditional MMORPGs: https://youtu.be/xsNYYD9um9A?t=1h15m30s
- variety of rulesets to accommodate players' schedule: http://www.killtenrats.com/2015/02/25/crowfall-interview-on-the-business-model/

The game is not for everyone though, very PvE oriented players may not get their dungeon/PvE raid fix. =P
 

JamesGoblin

New member
Oct 30, 2015
24
0
0
Joccaren said:
And I really don't want that forced commitment to a single title.



If, after release, it gets a strong PvE scene of some kind going, preferably one with Co-op, then I might check it out.
This is simply not the game for you (think: EVE Online), commitment will matter a lot and there won't be much, if any, PvE added - this also includes plans for the future.

Meantime, first (voxel) destruction tests happened, here is one of couple videos available so far:

 

franciscourant

New member
Apr 5, 2016
3
0
0
Tomorrow (Monday) Raph Koster, Todd Coleman, Gordon Walton and the folks creating this game will be live streaming some cool stuff: design reveals, partnership announcement, future plans, live demo from artists and devs, beat-the-devs playtest... I've been hoping they'd do a stream like that for +1 year =P Twitch channel: https://www.twitch.tv/crowfallgame
 

JamesGoblin

New member
Oct 30, 2015
24
0
0
12 hours, mission impossible for me. I hope someone will write the summary?

So far they had Raph Koster + Gordon Walton Q&A, guests from Shroud of the Avatar who brought a bottle of whiskey (it's already half empty...), some tech/artwork/gameplay demos in the meantime and announced Travian devs as their European partners. Now, Travian is FTP which has me slightly worried...I hope I'm just being paranoic!?