He didn't say he'd tell a good story, merely that it would actually hang togetherD_987 said:http://kotaku.com/#!5513872/crysis-2-writer-on-modern-warfare-2-story-jesus-what-have-you-been-doingIf Crysis 2 falls short in any one key area, it's story. Or maybe it's better to say that the story falls short because of the way it's told. The plot itself might be actually enjoyable. The problem is that all the elements are jumbled together and parceled out seemingly at random. You don't even know who your character is supposed to be until a few hours into the game. Even then your character is defined entirely by what he does, which makes all the accompanying melodrama (not to mention the I-so-saw-that-coming twist towards the end), kind of unsatisfying. The campaign itself clocks in around 10 hours, which is long enough to be satisfying, but not so long that you're not likely to go back and play it a different way.
Yeah, the writer doesn't sound like a complete hypocrite or anything..."I thought Modern Warfare 2 was an immense disappointment," Morgan told CVG. "It was a massive stepdown from CoD4. What I thought when I played it was, 'Jesus guys, what have you been doing? You've not ramped anything up. The story is worse and the game doesn't really hang together, it's just a bunch of mission levels.'"
"It made no sense. It was totally implausible," Morgan added. "It doesn't resolve. Basically, all the things that bad storytelling does. I just think they were way too impressed with themselves and that's always a danger. It's just unfortunate."
Regardless, I actually cancelled my pre-order of this game after playing the demo, I'll probably get it when the price drops slightly; as the reviews of the single player sound highly promising.
Just played MW2 for the first time and on a pure gaming level, I was satisfied... but there seems to be little doubt that it was a bunch of cool set-pieces linked together by a story that was never in danger of actually making any sort of sense.
After I played it, I thought for several minutes about what had just happened, couldn't make heads nor tails of it, read the plot synopsis on Wikipedia, re-read the plot synopsis on Wikipedia, read it again... then gave up trying to make any sort of sense of what had happened in the game. Why were they in Brazil... don't know, but it made for a cool level. Why did they attack a Russian gulag... don't know but it made a cool level. Somehow these two things were linked, but why a arms dealer in Brazil would be leading them to Capt. Price does not make sense on any level known to man.
But it was fucking cool.
And, ultimately, that's the problem with MW2. And whatever the problems the Crysis 2 story might have, it sounds as though there actually is one.