johnman said:
Ah, at least he has confirmed that the Pc version is not going to be a dumbed down version.
And as for the claims the console versions wont see a different, i can smell a flame war smouldering away.
Yerli did not claim that console users would not see a difference
"The CryENGINE 3 runs currently at more or less the same quality bar. I say more or less because the engine still optimizes itself to power of the platforms' intrinsics...So the PS3 will run slightly better here,
it'll look and feel probably the same, but the engine is diverting computation needs to power subsystems available to the PS3, and the 360 differently, and PC differently." - Cevat Yerli.
So, when his statement is read carefully it becomes apparent that a high specification PC will be best, but there will (probably) be no clear winner in "look and feel" between the PS3 and 360, as the strengths of each console's architecture is utilized as much as possible by Crytek's CryEngine 3. So, different versions of the engine produce a similar result on all but the most high-end PCs. Simple.
For more detailed information read this 6.3 MB pdf:
http://www.incrysis.com/images/stories/other/CryENGINE3.pdf
However, I suggest you avoid watching the misleading demo, which some PS3 fanboys have already seized upon as evidence of problems with the frame-rate of the 360 version. This is erroneous because Crytek are further ahead with the 360 side of things (as that console is similar to a PC) and have included a whole bunch of fancy-pants special effects, that are simply not turned on in the PS3 "comparison", or not capable of being turned on, because they haven't been implemented yet.
Well, here it is if you haven't seen it. The CryEngine 3 demo:
http://uk.pc.ign.com/dor/articles/966296/gdc-09-cryengine-3-extended-trailer/videos/cryengine3_trl_gdc09_032509.html