Enough to run yea, but the textures are all at very high resolution, so the game is having to constantly stream them from the HDD and swap them in the RAM. If you spin round 180 degrees fast enough, sometimes it takes a split second to load in the new textures, or the framerate drops by a fair bit as it is doing the swapping.Evil Scotsman said:Well according to the back of the box, I had enough RAM, so I'm still confusedxenus87 said:CPU overheated = dead.Evil Scotsman said:Right, I don't understand a word of thatsearanox said:snipEvil Scotsman said:snip
Crysis does need to use your CPU and HDD a lot if you don't have the graphics memory/RAM to hold all of the levels data at once, especially the textures.
When i'm playing it with the high res texture pack added, the game takes up nearly 3.5gb of RAM on its own. The standard game can easily eat though 1.5gb at times, if it has access to enough memory, it sure likes to use it.