I want that kind of business model in the Western world with the quality of a Crysis.
This guys is hilarious.
And I hope that future f2p games are like TF2 and not like Tribes: Ascend.
Tribes is getting closer to pay to win with every patch. Adding overpowered weapon for 100k exp. and needing to farm 20 days for 1 weapon is just ridiculous.
getoffmycloud said:
Actually he stopped developing for PC when the original Crysis was the most pirated game of the year.
Crysis was the most pirated game because there was no proper demo and people wanted to know if they can even run the game.
I know at least 30 people who pirated Crysis just to test it and everyone who could run it, bought the game because the original was awesome. I'm one of those 30 and I bought Crysis the same day I downloaded it and did a test run.
Other people pirated it just to test their PC's. Lots of no gamer did that because Crysis, at the time of release was a fucking beast. Even for today's graphics Crysis looks great.
So yeah, the number of pirated copies (someone tell me how they even know the numbers?) means nothing in the case of Crysis and he knows it. It's just pure greed that made the move to the consoles.
And don't get me wrong. Everyone wants money and they create games because of the money. So them moving to a bigger market is not a bad thing. The bad thing is that they sell crappy ports at the full price and then act all high and mighty.