WTF !?!?! Valve?! VALVE !?!??!!? Go home valve you drunk.I am just sad panda sprays have been free since.....ever. just WTF
I am sure people will and I fully expect CS:GO to finally drop out of the Steam Top Ten at some time around the next century...Vote with your wallets.
Actually... CS:GO never allowed sprays at all. The original CS and Source did, and a few people abused the hell out of it. That probably why Valve removed them from CS:GO BEFORE it was released.SlumlordThanatos said:I mean, removing a free feature and making you pay to get it back?
I stand corrected. I never actually played CS:GO; my only real experience with Valve's shooters was with Team Fortress 2, and they had plenty of sprays.J.McMillen said:Actually... CS:GO never allowed sprays at all. The original CS and Source did, and a few people abused the hell out of it. That probably why Valve removed them from CS:GO BEFORE it was released.SlumlordThanatos said:I mean, removing a free feature and making you pay to get it back?
Here's the thing, just like weapons skins they are completely optional. You don't have to use them and there's no real advantage to having them.
That's actually a good question. If they were worried about players spamming them all over the map they could have limited the number of uses per round/game. It would most likely have resulted in higher prices (initially) since they wouldn't have a limited number of uses. Of course, once people had the ones they wanted the prices would eventually go down as people tried to unload ones they didn't want.SlumlordThanatos said:That being said, why make the sprays with limited use? I mean, even Blizzard didn't stoop that low...
Or they could have done it like in all previous source games - one tag per player. If they put up a new one, the old one gets removed.J.McMillen said:That's actually a good question. If they were worried about players spamming them all over the map they could have limited the number of uses per round/game. It would most likely have resulted in higher prices (initially) since they wouldn't have a limited number of uses. Of course, once people had the ones they wanted the prices would eventually go down as people tried to unload ones they didn't want.SlumlordThanatos said:That being said, why make the sprays with limited use? I mean, even Blizzard didn't stoop that low...
Personally, I'd rather have an unlimited spray that I could buy directly from the artist. Forget drops and market nonsense, just let me pay the creator directly.
I think they all get away with it.martyrdrebel27 said:i maintain that Valve is just as bad a company as EA and Activision, they just get away with it.