WhiteTigerShiro said:
[Mass Effect nothing. EA just got done funding the absolute failure of a Star Wars MMO, they are NOT going to step-in and save a dying studio only to be stuck funding yet another MMO.
Edit: Okay, so maybe not "absolute" failure, but it's been rocky at best.
Yeah I was going to say. Actually TOR isnt as much as a failure as people think. It made back roughly half of its staggering production costs within the first six months. If the theory that F2P+ Microtrans model generates more revenue, when it hits F2P, it should be able to knock out whatever is left remaining of that in short order before they have to start looking at a large scale expansion.
As for EAs woes... you could point to the string of DA2, ToR, ME3 as that who perfect shitstorm trifecta.
But two points. First, the studio itself while definitely had some internal problems, It was not in bad shape. If you take a major dev/publisher, who controls the studio like EA, it could have been a case of say bullfrog type where the dev is ground into pulp, or it could be the bioware type that keeps chugging along under EAs iron fist.
But there was something that could have been worked there.
As for Copernicus, I might not have made it clear, what I was suggesting was to scrap the idea of it being an MMO, take the content that was already dev'd for the MMO, run it into a single player affair. That way instead of having a full fledged dev cycle for a stand alone game, you can take what was already made, add a fraction of the work load to modify it into a single player game in order to get another product on the market with the 38 logo to try to further generate more revenue to pay down the debt, instead of just obliterating what was built and to leave it not even on a vanburen level of incomplete. I really do think this would have been a much more practical solution instead of burn, rape, pillage and salt the earth under the studio.