Liar, you just want an excuse to post Bester slashfic.I think I’ve found a version of the Mage-Templar conflict that works: the conflict between normals and telepaths on Babylon 5.
Liar, you just want an excuse to post Bester slashfic.I think I’ve found a version of the Mage-Templar conflict that works: the conflict between normals and telepaths on Babylon 5.
So I'm gonna admit I never really watched much Babylon 5 so please elaborate for me.They were cut, because they were guessed at or leaked and of course the internet shat it’s collective pants.
@Dalisclock I think I’ve found a version of the Mage-Templar conflict that works: the conflict between normals and telepaths on Babylon 5.
I most certainly do not! *shuffles Ivanova/Talia stories under desk* What?Liar, you just want an excuse to post Bester slashfic.
Well, you know how it goes... The devs introduced the Fade expansion, not everything in the base installment was compatible. But hey, that's what hotfixes are for, even if they do result in orphaned references to the content that was cut after it bugged out.There's some really interesting implications that the ancient dwarves had temples and idols but no paragons and none of the modern dwarves even acknowledge this could be a thing and it raises the question: Why? Beyond historical retconning for the sake of the elite(an oldie but goodie), of course.
This is one of the mission that I think is better if you play on higher difficulty cause the demon in the fade will offer you a deal where he'll give you power if you let him haut the boy, and what he give you is the full benefit of a level up without actually increasing your level, which is super tempting when most fight come down to the wire.There's also a quest invovling the fade, which is a lead off from an act 1 quest where you can take a magic sensitive boy and possibly send him to live with the Dalish instead of the circle. I don't know if it's different if you send him to the circle but I sent him to the Dalish only to be told he was haunted by demons in the fade and had to go in after him, which was interesting and thankfully not incredibly long and annoying. I also appreciated how this time you could see his visions that you had to convince him weren't real. Isebella, Anders and Avaline came with me, and Anders basically became Justice for the whole thing, Aveline didn't do much and Isabella sold me out for a damn boat to a desire demon. A fucking boat!
In that mission, I think the only party members who DON'T sell you out are Varric and Anders. As for Feyinrial (probably spelt that wrong), as much as I know it would have to involve retcons for lots of players, I am really hoping he's a party member in DragonAge 4 when it eventually becomes corporeal.Act 1 is done and I'm rolling into Act 2. After a run through a dwarf crypt and a boss fight, Hawke and co found a bunch of treasure and returned to Kirkwall stinky, filthy and stinking filthy rich. 3 years pass and Hawke has gotten a nice mansion, Aveline is Capt of the guard, and Fenris apparently has spent 3 years squatting in an abandoned house. Also, apparently Pirate Captain Isabella was in Origins, in the brothel but I only remembered after being told that because I talked to her for like 2 minutes in origins.
But yeah, Varric's brother vanished with the idol, Bodahn and Sandal are living in Hawke's house, which is nice. And apparently the Qunari leader the Arishok wants Hawke to do some kind of dirty work for him because apparently his own people aren't capable or something(I don't remember the exact excuse). Some of the early Sidequests are pretty good, one with Sebastian who finally becomes playable character and involes delving into some creepy ass demon ruins below a mansion in the middle of kirkwall(fancy that) and that was pretty good, but then i remembered that's part of the "Exiled Prince" dlc so of course it had more effort put into it.
There's also a quest invovling the fade, which is a lead off from an act 1 quest where you can take a magic sensitive boy and possibly send him to live with the Dalish instead of the circle. I don't know if it's different if you send him to the circle but I sent him to the Dalish only to be told he was haunted by demons in the fade and had to go in after him, which was interesting and thankfully not incredibly long and annoying. I also appreciated how this time you could see his visions that you had to convince him weren't real. Isebella, Anders and Avaline came with me, and Anders basically became Justice for the whole thing, Aveline didn't do much and Isabella sold me out for a damn boat to a desire demon. A fucking boat!
Anyway, at least so far act 2 is more interesting then act one and going as a faster pace, so we'll see if that lasts.
The problem is that the combat really isn't doing much for me on normal and making it harder doesn't sound like it would do anything but make the fights take longer and thus more annoying. There are plenty of games where the combat is compelling or fun for its own sake but this isn't one of them.This is one of the mission that I think is better if you play on higher difficulty cause the demon in the fade will offer you a deal where he'll give you power if you let him haut the boy, and what he give you is the full benefit of a level up without actually increasing your level, which is super tempting when most fight come down to the wire.
If by the elder Elf you mean Marethari, well……yes and no. And if you mean the ancient Elven, it’s also both yes and no.Bronze isn't copper and there might not really be a market for recycled bronze since they probably don't use it for tool anymore and statue that have been left outside for long probably oxidize quite a bit, which might make it hard to recycle them. I could see a situation where they started removing them, but the city probably had much bigger things to deal with right after the rebellion that they left it on the backburner and now its just part of the decor.
Dunno if you did it, but the mine side quest really show how more death = really bad stuff happening there.
I think saying Merill isn't liked by the other elf is a bit of an understatement considering she was exiled. Her point of view seems to be more about how elf extensively used magic, including the mirror, and they seem to have had a massive empire before human showed up. So she doesn't understand why the other elf would be against researching artifact of the old empire. I'm not sure if its meant that way, but a lot of old society that were conquered or colonized are held up as some sort of lost golden age when in actuality they were just as bad for commoner as the new regime that took over. So maybe the common story shared among elf is that their old empire was awesome and Merill fully believe that, but in reality it might have been pretty bad and they were getting into all kinds of problem with demon and blood mage, just like the imperium, and the elder elf might more or less understand that.
Which is weird as pejoratives go because it hinges on the Ferelden love of the Mabari who have constantly proven themselves as the most able breed of dog at basically anything you want a dog to do. I mean fucking hell, Varric only (kinda sorta) beats Hawke’s own Mabari at Diamondback and Wicked Grace because his tail wags when he gets a good hand, implying lesser observant inmates of that little adventurers asylum have in fact lost to the dog.Not a big thing, but I'm amused that a pajorative for Felerden in Kirkwall is "Dog Lords".
As a reminder, the legend goes that the Tevinter Imperium created the Mabari to help with their conquest of the lands that would eventually become Fereldan. The dogs defected to Fereldan. Fereldan in turn is so fond of them that one head of state quips that all it would take for that country to declare war would be for someone to insult their dogs.Which is weird as pejoratives go because it hinges on the Ferelden love of the Mabari who have constantly proven themselves as the most able breed of dog at basically anything you want a dog to do. I mean fucking hell, Varric only (kinda sorta) beats Hawke’s own Mabari at Diamondback and Wicked Grace because his tail wags when he gets a good hand, implying lesser observant members of that little adventurers asylum have in fact lost to the dog.
Damn right we’re Dog Lords, you whinging Marchers and Orlesian fops.
I mean, between dying in some war because some guys disagree about who the watery tart lobbed a scimitar at or dying in a war because someone insulted all good boys, I know what I'm choosing.As a reminder, the legend goes that the Tevinter Imperium created the Mabari to help with their conquest of the lands that would eventually become Fereldan. The dogs defected to Fereldan. Fereldan in turn is so fond of them that one head of state quips that all it would take for that country to declare war would be for someone to insult their dogs.
……It has just occurred to me that perhaps John Wick is a FereldenI mean, between dying in some war because some guys disagree about who the watery tart lobbed a scimitar at or dying in a war because someone insulted all good boys, I know what I'm choosing.