So I met Anders finally and, he seems like an alright chap, I guess. Not quite as interesting as he was in Awakening but okay. I do find it interesting that between him and one of the side quests in the alienage involves helping Mages not get beat down by Templars they seem to talk about it like you don't know any of this. And playing another class that might make sense but I'm very clearly a mage and there's bits where it feels like "Dude, I'm a fucking mage. I'm standing right in front of you" and it's kinda of annoying now it's not acknowledged or only barely so. Also, as others have alluded to, he seems to have decided to host the spirit of Justice from Awakening, though it hasn't been discussed yet. There's merely a visual clue when you first meet him.
Went outside of town and realized there's both an out of town map and a map of both night and day for the city itself, which is.....interesting for sure. Effectively it's 2 maps repeating but with night and day and then the outdoorsy stuff. But anyway, met the Dalish elves outside of town, whom I'm finally getting used to their look though now all the dalish are now Irish, it seems and.....why not I guess? Dwarves end up being Scottish quite a lot for reasons so the elves might as well be Irish. Is there any reason for dwarves to be scottish aside from the LOTR movies started that? Anyway, now I have an Elven mage buddy to come on adventures with me with her socially awkward Blood mage thing.
Edit: Upon taking another look Merril's VA is Welsh, so maybe the other Dalish also have Welsh VA and I honestly have a really hard time distinguishing the Welsh accent from the Irish one. That's on me, but I felt I should acknowledge it.
Did the locket quest Flemeth gave me and then it turns out Flemeth was in the Locket so she could come to kirkwall so she could give a cryptic warning that's surely sequel baiting(though unclear if it was meant for DAI or something else, aside from "CHANGE IS COMING!" which is so incredibly generic as to be pointless) before flying off. There's also some references to Morrigan, except Hawke doesn't know who that is so it's pretty much just there for the player's benefit, which feels kinda wierd TBH.
Flemeth:"So my daughter Morrigan...."
Hawke: "Who?"
Flemeth: "My daughter. You wouldn't know her but was really important in the last game"
Hawke: "What game are you talking about?"
*Hawke looks around confused*
Flemeth: "You don't need to understand"
Though generally the quests are fine and generally interesting if not anything amazing in terms of writing. There's also Aveline's quest where it turns out there might be probably definitely is some corruption among the guards which could be interesting.
So far not feeling guilty for melting most of the opposition using the nice shit I got in the spare room because these battles aren't really interesting and they're a ton of them and the only reason I care about them at all is because I need more XP to buy better abilities. If the combat can't be interesting at least it can be short and it is nice watching entire groups just melt within seconds. Especially since I spent many hours in Origins struggling through battles, some of which I'd have to reload several times until I hit that place where I could reasonably expect not to die very much and I'm not keen to go back to that "Everything kills you fast and you have to fucking struggle to get back to that sweet spot". Fuck that, I'm more then happy to flow straight back into the murder zone.
Serves you right DA2, you started me off with that teaser where I could massacre entire groups in seconds and then gave me gear to help me get back there quickly, so hell yes I'm gonna do it. If you wanted these to be actual skill tests, you could have made them smaller groups with better control and balancing but since it's "Throw wave after wave of mooks at the PC" I'm gonna play "Mow down wave after wave of mooks until they die in the most efficient way possible".