Since it looks like I'm approaching the end of the main story("What Pride has wrought" apparently cuts off certain quests and officially counts as triggering the endgame) I'm focusing on unlocking areas that I haven't even checked out yet and side quests that seem to be interesting in those areas. I realized there's a number of zones I hadn't even stepped foot in such as the Emerald Graves, the Hissing Wastes, the Exalted Plains and Emprise Du Lion. Also the forbidden Oasis but apparently that's the fucking shard quest and I told myself I'm not going to even bother with that because it's too much pain for too little reward. Also the DLC areas the Frostback Basin and the Deep Roads for "The Descent". COnsidering the price of entry for the next story mission is 40 It feels like it's better to just unlock the other areas so I can build up power as I explore and do stuff.
There's also a operation to clear the Sulfur Pits in the Western Approach and I have no idea what opens up if I spend the 5 power to do so. But power gets dropped on me like candy in this game so I guess why not?
Finished Varric's Side quest in the "Deep Roads" off the Hinterlands with the real Bianca and that was interesting. Apparently Varric accidently let the secret of the Red Lyrium via Bianca, who then went to study it and so on. Also, fun fact: Not only is the Lyrium actually alive(somehow) the Red stuff is Blighted. So that's....kinda fucking terrifying, especially the way it's popping up at or near the surface in DAI when in DA2 it was deep underground or confined to the Gallows in Kirkwall(the Red Lyrium Meredith statue, which is apparently kept contained by the Templars there). In Varric's Words "Well, Shit".
Exalted plains is...interesting. It's a big battlefield swarming with undead because apparently nobody has been burning the corpses properly and in Thedas that's a bad idea. Also these weirdos apparently haven't figured out the war is over so they're still fucking around down here waiting for me to clear their earthworks for them so they can take them back over....because reasons. Also how did so much WW1 Trench Warfare get in my epic fantasy game?(Yes I know military Earthworks existed prior to WW1 but it feels like it's meant to evoke the Western Front in WW1).
Oh, and I got a prompt to go play cards with everyone and that was a fun sequence. Sure, it's basically a glorified cutscene but it was a nice bit of the group just having a fun night out that you don't get much and it makes it feel special. It would have been nice for it to be a bit longer but watching cullen finish the game without any clothes and shamefully running away in the buff at the end once everyone else had gone was hilarious.
Pretty much just gonna be checking in when some of the side stuff yields something interesting to talk about because I'll probably be doing that for a bit, then the Jaws and Descent DLCs and then once those are done the last few story missions and Trespasser at the end.
There's also a operation to clear the Sulfur Pits in the Western Approach and I have no idea what opens up if I spend the 5 power to do so. But power gets dropped on me like candy in this game so I guess why not?
Finished Varric's Side quest in the "Deep Roads" off the Hinterlands with the real Bianca and that was interesting. Apparently Varric accidently let the secret of the Red Lyrium via Bianca, who then went to study it and so on. Also, fun fact: Not only is the Lyrium actually alive(somehow) the Red stuff is Blighted. So that's....kinda fucking terrifying, especially the way it's popping up at or near the surface in DAI when in DA2 it was deep underground or confined to the Gallows in Kirkwall(the Red Lyrium Meredith statue, which is apparently kept contained by the Templars there). In Varric's Words "Well, Shit".
Exalted plains is...interesting. It's a big battlefield swarming with undead because apparently nobody has been burning the corpses properly and in Thedas that's a bad idea. Also these weirdos apparently haven't figured out the war is over so they're still fucking around down here waiting for me to clear their earthworks for them so they can take them back over....because reasons. Also how did so much WW1 Trench Warfare get in my epic fantasy game?(Yes I know military Earthworks existed prior to WW1 but it feels like it's meant to evoke the Western Front in WW1).
Oh, and I got a prompt to go play cards with everyone and that was a fun sequence. Sure, it's basically a glorified cutscene but it was a nice bit of the group just having a fun night out that you don't get much and it makes it feel special. It would have been nice for it to be a bit longer but watching cullen finish the game without any clothes and shamefully running away in the buff at the end once everyone else had gone was hilarious.
Pretty much just gonna be checking in when some of the side stuff yields something interesting to talk about because I'll probably be doing that for a bit, then the Jaws and Descent DLCs and then once those are done the last few story missions and Trespasser at the end.
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