It's done. I've finished Trespasser.
So the Council gets off to a poor start, with Ferelden and Orlais taking turns playing Good Cop/Bad Cop at the Inquisitor(though probably not meaning to) and I sympathize when the Inquisitor looks like she's trying to put her head on her desk in frustration. Luckily, what promises to be days or weeks of this is interrupted by something more interesting......MURDER. A dead Qunari is found in the Winter Palace and of course I decide to walk the fuck out of the meeting to go deal with that. He is very much a dead dude with no clue where he came from, but he did leave a convenient blood trail to a nearby room with a functioning Eluvian in it. And of course, we could secure the area and investigate and tell the council, or we we plunge on through....which is exactly what we do because fuck it.
Which narratively is the right decision because inside the Eluvian is the crossroads again, but this one is more like the fade then the one Morrigan showed me in the base game. It suggests the crossroads and the fade are heavily intertwined, and some of things found in the crossroads are suggested to be not physical objects but more abstract things like memories and ideas. For example, at one point you find a chapter of Varric's book marked chapter ???, which he says he never wrote, so apparently that includes objects that have the potential to exist....which is interesting. Also the inquisitors hand is starting to short out and it gets worse over the course of the game, to the point near the end it starts discharging constantly in energy explosions.
Anyway, The crossroads is one of the big differences this DLC has, where the hub is the Winter palace and all excursions out are done via the crossroads to different locations(and a few side locations with good loot guarded by minibosses). What it leads to are a group of Qunari who are using the Crossroads to move around Thedas quietly, working a plot to destabilize thedas using their Gatlock Black Powder by apparently planting explosives in places of leadership all over thedas....by using servants who are secretly following the Qun.
Yeah, that whole thing from DA2 how people are flocking to join the Qun(especially Elves) because they feel it would be a better life for them? And Tallis doing all that stuff for a list of Qunari spies in Orlais? Well, it turns out that's still a problem. Even worse, it turns out a lot of those Qun spies are also members of the inquisition, because when they talked about the Inquisition growing quickly with people joining from all over, nobody was really doing background checks. And to be fair, when I recruited agents out in the field, I wasn't really doing much more then "Hey, want to join? Okay then!"
So yeah, the Inquisition is possibly riddled with spies and infiltrators and to make it even better, apparently the council is kinda pissed because the inquisition didn't bother to tell them about the threat rather than saying "We got this", while under threat of disbandment. Well, technically Orlais is playing the "No, we want to keep the inquisition around.....just under supervision" which an awful lot like the Inquisition would be on a short leash held by Orlais. Josephine is keeping them at bay while I'm off adventuring but clearly she's running out of stalling tactics.
Oh, and to make things more fun, the Qunari see the Inquisitions as agents of Fen'harel/Solas and.....they've kinda got a point. Solas was tight with the inquisition for a quite a while and as revealed later, it's easy to see why the Qunari leader would see that even if it's not technically true. But generally it seems like all the craziness in the South of Thedas convinced the Qunari to make their move and prep an invasion, thwarting which ends up being the main focus on the DLC.
FInally, the Qunari plans are dealt with and they lead me directly to Solas for a goodbye. He explains(and a lot of the dlc collaborates this) things we saw in the base game that the Elven gods were basically powerful elven mages/leaders who came be revered as gods and enslaved many of the other elves(thus the dalish face tattoos). The only good one was apparently Mythal and she was killed(or most her, anyway), which prompted Solas to lead a rebellion against them. He created the veil, which trapped the elven "gods" in the fade, but the problem was the fade and the world were the same(which sounds like it was very, very different) and the entire elven civilization thrived on magic and the fade, elves truly were immortal and eluvians allowed them to travel anywhere instantly. And creating the veil basically broke all of that, causing the elven civilization to collapse overnight and elves to lose their immortality. Tevinter basically picked off the ailing elves after that and yeah....the rest of history has really sucked for them. And apparently every other alternative was WORSE. And for that, he earned the title of Dread Wolf and infamy among the elves.
Unfortunately, this meant Solas woke up into a world "Full of tranquil" and decided he wanted to "fix his mistake", gave the orb(his orb) to Cory and hoped Cory would open it and die in the attempt, thus setting off this whole fiasco. Even better, he had his own spy network in the inquisition and the reason the Qunari conspiracy came to light was because their spies tripped over his spies inside the inquisition. Yeah, the inquisition was riddled with 2 different spy networks. God Fucking Damnit.
Solas cuts off the inquisitor hand to save her, then peaces out saying he's sorry he's gonna need to fuck over the world by removing the veil again and he really doesn't want to but.....has to.....even though he doesn't. I return to the council and given the choice to disband the inquisition or become an Orlesian....pet, that's arguably riddled with spies, I decided to disband. Yes, there's a bunch of problems to deal with, but the inquisition might be at the end of its ability to deal with them.
And with that, the game and inquisition come to a close and everyone wanders off to do their own thing. Varric goes back to run Kirkwall, Cassandra begins rebuilding the seekers(after a short stint advising the divine before she gets tired of it), Josie goes back to Antiva to run the family business with the inquisitor in tow, Cullen takes his doggo and creates a home for retired Templars, Sera....just kinda goes back to being a rogue, Iron bull and the chargers go back to having the time of their lives doing mercenary work, Cole and the minstrel go touring together, Dorian goes back to tevinter to try to root out corruption(and by god tevinter needs it, with the Qunari refocusing on them) and Blackwall goes to be a Warden again.
Though the very last scene shows the Inquisitor, Josie, Leliana, Cassandra and Harding forming their own secret club to track down Solas and stop him somehow, presumably centering on Tevinter. So to sum up: Qunari were preparing for an invasion of the south with a decapitation strike which was foiled and got them to refocus their efforts on Tevinter but that's still a clear and present danger, Solas is apparently calling all the elves in Thedas to him to join his army to make the elves great again and tear down the veil and OMG that's gonna end badly for everyone, we still don't know WHY Red Lyrium is popping up on the surface so much now and it's fucking spreading if the Emprise du Lion is anything to go by and that's a really bad thing. Yeah, there's a lot going on that will need to be addressed by Dreadwolf and by god I hope Bioware doesn't fuck this up.
I'll do another post or two after this after this to parse out my feelings on the whole series before letting this thread die the death it's surely yearning for after fucking months of my rambling. In the meantime, here's a showstopper to see us out, because I wanted to use this earlier and I'm now out of time to use it so here ya go.