I understand where you're coming from on a lot of your points. The game definitely has more than its fair share of gotchic cathedrals and architecture. I think we just have a different perspective on a few of these things. I for one really enjoy traipsing around those types of locales and I got excited when there were connections between this game and the first. I do have to concede that it definitely looks like From played it safe with this game, but in my eyes that's a good thing. To me anything that distanced it from DS2 and made it feel more like DS1 was a good thing.bartholen said:What I'm definitely not saying is that Dark Souls 3 would be a bad game. Why would I waste 50 hours on a bad game? It's every bit as good gameplay wise as its predecessors (well, for the most part). What it isn't is memorable. Pretty much all the environments feel either bland, generic or like I've seen them before in previous installments. The lore feels for the most part like rehashing and treading familiar ground. As a new installment into the series it feels like it's treading water, a feeling further reinforced by all the wallowing in Dark Souls 1 references. Dark Souls 2, for all its faults and wonky level design, at least tried something different, and did evolve the gameplay by things like power stancing and upping the cap of fat rolling.JUMBO PALACE said:znipz
As for the bosses, I found that most of them become piss easy after your first new game. I just finished new game+ on my tank heavy armor guy, and I absolutely steamrolled through the game without breaking a sweat. Even Nameless King, a boss which I'd previously complained about as ludicrously hard, I died to only once. Not a single other boss killed me even once, and I beat every single one of them on the first try. Even Soul of Cinder I finished with like 6 or 7 Estus left. This has not applied in previous Soulsborne games. Even in Dark Souls 2 there are bosses I still need to watch out for despite having killed them dozens of times.
However, I feel the need to point out that I haven't experienced the online component of the game, and nor will I. I will not entertain Sony's cuntbuggery of locking previously vital parts of the game behind a subscription fee. So the PvP and co-op features have been completely absent from my games, which might explain why I've gotten tired so quickly. But then again, this applies to Bloodborne as well, and it's still my favorite game of all time, and I feel like I could start a new game of it right now.
I can't speak to the difficulty of NG+. I beat the game last week and haven't had much time to play. Just been doing some pvp and coop on a few bosses for fun. Personally NG+ doesn't hold much interest to me. I have a ton of time racked up in DS1 but only a small portion of it is NG+ and beyond. I much prefer to simply start a new character to try new builds and equipment.
I guess we'll just agree to disagree on some things! I can see how someone with your perspective on certain aspects would be a little disappointed with the game.