Dark Souls after the patch

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Rheinmetall

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Ilikemilkshake said:
godofallu said:
The only thing the patch has that I dislike is removing the infinite souls glitch
Which glitch was that?
And i havent played Dark Souls since Skyrim came out, so i havent experianced this patch yet. Although i was a bit of a noob so i dont know how much it would effect me anyway. When i stopped playing i was stuck on 3 different bosses. Sif, Some stupid butterfly thing and a boss back at the the Asylum, while at the same time i had no idea how to do Sens Fortress. So when i go back i'll have to figure out what to do.

As for the rest of the patch, it sounds like they just stopped making pyromancy OP
If you didn't rely on pyromancy/sorcery much, then you shouldn't have big problem.
 

Ilikemilkshake

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Fat_Hippo said:
Ilikemilkshake said:
Fat_Hippo said:
Ilikemilkshake said:
godofallu said:
The only thing the patch has that I dislike is removing the infinite souls glitch
Which glitch was that?
And i havent played Dark Souls since Skyrim came out, so i havent experianced this patch yet. Although i was a bit of a noob so i dont know how much it would effect me anyway. When i stopped playing i was stuck on 3 different bosses. Sif, Some stupid butterfly thing and a boss back at the the Asylum, while at the same time i had no idea how to do Sens Fortress. So when i go back i'll have to figure out what to do.

As for the rest of the patch, it sounds like they just stopped making pyromancy OP
Heh, that Moonlight Butterfly is the dumbest boss in the game. Not actually very hard, but boring as sin if you're playing as someone without good ranged capabilities. You pretty much have to dodge his attacks for several minutes, then he gives 20 seconds at slash away at him, rinse repeat. *Yawn*
Yeah im playing as a warrior and ive put no points in anything ranged so after a few tries i just gave up and decided to leave it. I think its a bit unfortunate they force you to use one tactic given that the rest of the game can mostly be played in multiple ways.
Well, for fighting the Moonlight Butterfly in melee, the most important things is to just have a really good weapon, like the drake sword. With a weapon like that, I managed to take him down after two "landings" (when he gets close enough to the bridge to strike). With a worse weapon, it could take 4 or 5, and it's hard to avoid all his attacks so you'll run out of estus flasks eventually.

My tip: Just run past all enemies till you reach him, because you'll want all 10 flasks. Or just wait till you have a better weapon. OR get some ranged pyromancy, if you have the attunement slots and you've freed the Pyromancer from the Depths. Also, I don't know how much armor actually helps against his attacks, so you may want to strip to below 25% of your equipment load, as speed and flexibility will help you more against this guy.
thanks for the tips, i do have the drake sword so i could try waiting til it lands, or i could go get some pyromancy but i might need to grind up to get attunement slots because i cant remember if i had any.

Rheinmetall said:
Ilikemilkshake said:
godofallu said:
The only thing the patch has that I dislike is removing the infinite souls glitch
Which glitch was that?
And i havent played Dark Souls since Skyrim came out, so i havent experianced this patch yet. Although i was a bit of a noob so i dont know how much it would effect me anyway. When i stopped playing i was stuck on 3 different bosses. Sif, Some stupid butterfly thing and a boss back at the the Asylum, while at the same time i had no idea how to do Sens Fortress. So when i go back i'll have to figure out what to do.

As for the rest of the patch, it sounds like they just stopped making pyromancy OP
If you didn't rely on pyromancy/sorcery much, then you shouldn't have big problem.
Yeh i was planning on doing a magic user run after my non magic one.. so it could be a problem in the future but right now it doesnt really mean much to me... But the general idea i got from players was that pyromancy before (and possibly still is) the 'easy' way to play the game. Im not sure how much truth there is to that given how elitist Dark Souls players can be already but i suppose if it can guarentee kills against the final bosses then it probably is a bit too strong.
 

VeneratedWulfen93

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I only noticed the increase in souls from certain enemies, the corrected English and the fact that basilisks actually dropped eyes of death reliably now. Never used magic as I think it breaks the game but my current character has pyromancy to test the limits of its overpoweredness.
 

michael87cn

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Want to play it. Don't have it. Wish I had it. Won't be a while until I get it.

Oh well.

I hear it has performance issues in some areas. Hope that gets patched.
 

KrossBillNye

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Hehe I was happy to see that Dark Souls is extremely hard. I just finished the beginning level where you get out into the world. It took me 20X tries to realize that I shouldn't go down in the elevator or go near that graveyard past the bird....

Only then did I learn that I can handle the mobs on the cliff side of where you begin....
 

crono738

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Fat_Hippo said:
Ilikemilkshake said:
Fat_Hippo said:
Ilikemilkshake said:
godofallu said:
The only thing the patch has that I dislike is removing the infinite souls glitch
Which glitch was that?
And i havent played Dark Souls since Skyrim came out, so i havent experianced this patch yet. Although i was a bit of a noob so i dont know how much it would effect me anyway. When i stopped playing i was stuck on 3 different bosses. Sif, Some stupid butterfly thing and a boss back at the the Asylum, while at the same time i had no idea how to do Sens Fortress. So when i go back i'll have to figure out what to do.

As for the rest of the patch, it sounds like they just stopped making pyromancy OP
Heh, that Moonlight Butterfly is the dumbest boss in the game. Not actually very hard, but boring as sin if you're playing as someone without good ranged capabilities. You pretty much have to dodge his attacks for several minutes, then he gives 20 seconds at slash away at him, rinse repeat. *Yawn*
Yeah im playing as a warrior and ive put no points in anything ranged so after a few tries i just gave up and decided to leave it. I think its a bit unfortunate they force you to use one tactic given that the rest of the game can mostly be played in multiple ways.
Well, for fighting the Moonlight Butterfly in melee, the most important things is to just have a really good weapon, like the drake sword. With a weapon like that, I managed to take him down after two "landings" (when he gets close enough to the bridge to strike). With a worse weapon, it could take 4 or 5, and it's hard to avoid all his attacks so you'll run out of estus flasks eventually.

My tip: Just run past all enemies till you reach him, because you'll want all 10 flasks. Or just wait till you have a better weapon. OR get some ranged pyromancy, if you have the attunement slots and you've freed the Pyromancer from the Depths. Also, I don't know how much armor actually helps against his attacks, so you may want to strip to below 25% of your equipment load, as speed and flexibility will help you more against this guy.
Or you could be human and summon the mage phantom. Then you get to just hang back while she nukes the hell out for you.
 

Fat Hippo

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crono738 said:
Or you could be human and summon the mage phantom. Then you get to just hang back while she nukes the hell out for you.
Huh, I didn't realize there was a mage phantom you could summon there. That certainly helps!
 

Exius Xavarus

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Rheinmetall said:
ExiusXavarus said:
My only real complaint is that now my Pyromancer can't farm Silver Knights in Anor Londo anywhere NEAR as quickly as I could before, thanks to the nerf on the flame's Mag Adjust.
Have you tried Great Heavy Soul Arrow and Great Soul Arrow? For me it works better and the knights don't even react. (Well with 30 Magic that is.) With fire spells I always find it difficult because they instantly cover themselves behind their shields.
My Pyromancer is actually a Warrior type character, with some Pyromancy. My complaint stems from the fact that, due to the nerf on the flame, I couldn't 1 shot kill the Silver Knights with Great Chaos Fireball and Great Fireball anymore, not from a difficulty in actually killing them. I don't have any problems doing it, they're easy enough to handle. It just takes me 2 shots to kill them rather than 1, and that halves the amount of knights I can kill before I have to resort to Great Combustion.

michael87cn said:
Want to play it. Don't have it. Wish I had it. Won't be a while until I get it.

Oh well.

I hear it has performance issues in some areas. Hope that gets patched.
It only really has problems in Blighttown and Anor Londo. Although I never personally had a problem in Anor Londo. It's actually quite manageable in Blighttown as long as you keep your camera where it should be, and don't have it facing toward the entirety of Blighttown that you can't just yet reach. Sadly, I'm not positive that this will be patched, as they would have done by now, 4 months after release. But for reassurance, it is nothing game breaking. Some people will tell you that, but all you really have to do is be a little more cautious than you normally would IF the lag appears. It never lasts long.
 

Quiet Stranger

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I don't know what everybody is talking about, this game isn't as hard as everyone says it is, hell the way Yahtzee made Demon Souls sound, Dark Souls is a cake walk compared to Demon Souls
 

KrossBillNye

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Quiet Stranger said:
I don't know what everybody is talking about, this game isn't as hard as everyone says it is, hell the way Yahtzee made Demon Souls sound, Dark Souls is a cake walk compared to Demon Souls
I never was able to play Demon souls and every store I go to says that they don't have it because it is an 'old' game. Which I call BS on since they sell Xbox games....

A shame cause I want to have the difficult games again. Like it was in the NES years.
 

Exius Xavarus

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KrossBillNye said:
Quiet Stranger said:
I don't know what everybody is talking about, this game isn't as hard as everyone says it is, hell the way Yahtzee made Demon Souls sound, Dark Souls is a cake walk compared to Demon Souls
I never was able to play Demon souls and every store I go to says that they don't have it because it is an 'old' game. Which I call BS on since they sell Xbox games....

A shame cause I want to have the difficult games again. Like it was in the NES years.
GameStop usually sells new copies for 18 bucks or so. I can even find it at the Walmart I work at for 20.
 

Skin

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Quiet Stranger said:
I don't know what everybody is talking about, this game isn't as hard as everyone says it is, hell the way Yahtzee made Demon Souls sound, Dark Souls is a cake walk compared to Demon Souls
There are few retarded moments in Demon's Souls where the difficulty shoots through the roof, but for most of the game, taking your time and being cautious paid off extremely well. Dark Souls has far more retarded moments, and plenty of stretched out retarded moments. Anor Londo Archerbro's, curse frogs, the fucking Tomb of Giants, wheely skeletons, falling off cliffs being the greatest cause of mortality and morbidity in Lordran, etc.

Demon's Souls is more fair (until the very few retarded sections and the boss fights). Dark Souls is fair, but then puts fair on a tiny cliff which you have to traverse to continue.
 

Quiet Stranger

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Skin said:
Quiet Stranger said:
I don't know what everybody is talking about, this game isn't as hard as everyone says it is, hell the way Yahtzee made Demon Souls sound, Dark Souls is a cake walk compared to Demon Souls
There are few retarded moments in Demon's Souls where the difficulty shoots through the roof, but for most of the game, taking your time and being cautious paid off extremely well. Dark Souls has far more retarded moments, and plenty of stretched out retarded moments. Anor Londo Archerbro's, curse frogs, the fucking Tomb of Giants, wheely skeletons, falling off cliffs being the greatest cause of mortality and morbidity in Lordran, etc.

Demon's Souls is more fair (until the very few retarded sections and the boss fights). Dark Souls is fair, but then puts fair on a tiny cliff which you have to traverse to continue.
True enough except for the curse frogs, I don't know what everyone is talking about, they're so easy to avoid and kill. Also Seath The Scaleless, people build him up to be so hard and I even saw tons of corpses (curese corpses) on his boss battlefield and yet he's so easy to kill.
 

Skin

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Quiet Stranger said:
True enough except for the curse frogs, I don't know what everyone is talking about, they're so easy to avoid and kill. Also Seath The Scaleless, people build him up to be so hard and I even saw tons of corpses (curese corpses) on his boss battlefield and yet he's so easy to kill.
Yeah, Seath was a joke. He was easier to kill than those fucking bearded clams. But Curse Frogs are nightmarish for someone who doesn't know what they are doing. It's basically a game breaking thing if you have 1/16th of your health and your not good enough to get out of the area. You are stuck, and there is nothing you can do. It's not hard, but it is retarded.
 

crono738

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Fat_Hippo said:
crono738 said:
Or you could be human and summon the mage phantom. Then you get to just hang back while she nukes the hell out for you.
Huh, I didn't realize there was a mage phantom you could summon there. That certainly helps!
http://darksouls.wikidot.com/witch-beatrice

There's the wiki page for her. Her sign's at the bottom of the steps before the boss, hidden in some shrubs.
 

ultrachicken

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Rheinmetall said:
ultrachicken said:
From what I understand, you're complaining that the game has actually been balanced. Which baffles me.
You shouldn't, because it's a matter of different perspectives. Before the patch I thought that it was quite balanced, in the sense that DS was a hard game that still gave to the player some means- after a huge effort to gather them- to overcome a few impenetrable bosses in my opinion. If a game gives to the player a number of alternatives to beat it, I consider that as mostly wise game premise, but if it cuts some of those alternatives, only to make it more "hardcore", then in my eyes it becomes less balanced to what I consider as a fair battle between the CPU and the player. In any case I still love this game.
Except that pyromancy and sorcery, as well as the crystal ring shield, previously dominated all pvp matches. You couldn't truly compete if you didn't use a combination of those approaches. Pyromancy and sorcery are still entirely valid approaches, with the difference being that they're no longer absurdly overpowered.
 

Rheinmetall

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Ilikemilkshake said:
Yeh i was planning on doing a magic user run after my non magic one.. so it could be a problem in the future but right now it doesnt really mean much to me... But the general idea i got from players was that pyromancy before (and possibly still is) the 'easy' way to play the game. Im not sure how much truth there is to that given how elitist Dark Souls players can be already but i suppose if it can guarentee kills against the final bosses then it probably is a bit too strong.
You are right: Pyromancy in a way is Easy mode, like Royalty class in Demon's Souls. And yes Dark Souls players are elitistic, I had many discussions with DS players in the forums since last October and I can assure you about that. The only group of gamers that can beat them is the exclusive PC gamers.
 

Rheinmetall

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May 13, 2011
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Ilikemilkshake said:
Yeh i was planning on doing a magic user run after my non magic one.. so it could be a problem in the future but right now it doesnt really mean much to me... But the general idea i got from players was that pyromancy before (and possibly still is) the 'easy' way to play the game. Im not sure how much truth there is to that given how elitist Dark Souls players can be already but i suppose if it can guarentee kills against the final bosses then it probably is a bit too strong.
You are right: Pyromancy in a way is Easy mode, like Royalty class in Demon's Souls. And yes Dark Souls players are elitistic, I had many discussions with DS players in the forums since last October and I can assure you about that. The only group of gamers that can beat them is the exclusive PC gamers.
 

Rheinmetall

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May 13, 2011
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Ilikemilkshake said:
Yeh i was planning on doing a magic user run after my non magic one.. so it could be a problem in the future but right now it doesnt really mean much to me... But the general idea i got from players was that pyromancy before (and possibly still is) the 'easy' way to play the game. Im not sure how much truth there is to that given how elitist Dark Souls players can be already but i suppose if it can guarentee kills against the final bosses then it probably is a bit too strong.
You are right: Pyromancy in a way is Easy mode, like Royalty class in Demon's Souls. And yes Dark Souls players are elitistic, I had many discussions with DS players in the forums since last October and I can assure you about that. The only group of gamers that can beat them is the exclusive PC gamers.
 

Rheinmetall

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May 13, 2011
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Ilikemilkshake said:
Yeh i was planning on doing a magic user run after my non magic one.. so it could be a problem in the future but right now it doesnt really mean much to me... But the general idea i got from players was that pyromancy before (and possibly still is) the 'easy' way to play the game. Im not sure how much truth there is to that given how elitist Dark Souls players can be already but i suppose if it can guarentee kills against the final bosses then it probably is a bit too strong.
You are right: Pyromancy in a way is Easy mode, like Royalty class in Demon's Souls. And yes Dark Souls players are elitistic, I had many discussions with DS players in the forums since last October and I can assure you about that. The only group of gamers that can beat them is the exclusive PC gamers.