Recently I decided to finally hop aboard the Dark Souls pain train. Alas to my dismay, I ran into problems with GWFL (Games for Windows Live) forcibly exiting DS every time I try to launch it. After much searching and configuring, I got it to launch even though I'm not 100% sure on what fixed it. (PC master race MY ARSE)
It was pretty fun for an experience equivalent to running head into a solid wall made of glass shards and sadness but all in all, I quite chuffed I finally got it running. Then one and a half hours in, I find out that the game can't save because of GWFL bollocks saying I'm not signed in. What kind of game needs you connected to an obsolete network to save?!
Has anyone else had issues like this with DS, GWFL itself or any other products supported by GWFL? Share your infuriating experiences below!
Captcha: have fun!
That's just taunting me in more ways than one T_T
Update: I've managed to get GWFL running and signed in using my xbox live gamertag but DS still doesn't want to go online or communicate with GWFL in any way whatsoever.
Also, I'm sort of glad that I'm not the only one with this problem but unsurprised (shame on you Microsoft)
It was pretty fun for an experience equivalent to running head into a solid wall made of glass shards and sadness but all in all, I quite chuffed I finally got it running. Then one and a half hours in, I find out that the game can't save because of GWFL bollocks saying I'm not signed in. What kind of game needs you connected to an obsolete network to save?!
Has anyone else had issues like this with DS, GWFL itself or any other products supported by GWFL? Share your infuriating experiences below!
Captcha: have fun!
That's just taunting me in more ways than one T_T
Update: I've managed to get GWFL running and signed in using my xbox live gamertag but DS still doesn't want to go online or communicate with GWFL in any way whatsoever.
Also, I'm sort of glad that I'm not the only one with this problem but unsurprised (shame on you Microsoft)