Yeah I do find the whole hyping of the difficulty rather exasperating at times. They should be putting more emphasis on the awesome integrated online features, because that's what actually makes Dark Souls unique.Xiado said:Ugh, every news article about this game has to include remarks about the difficulty. Save for a few parts, its not a really hard game. It's a skill that, like any other, you acquire through practice. I breezed through my third character onward, difficulty with the second was because I was trying a no-shield-blocking run (Not including pvp).
I think I've sunk over 400 hours into Dark Souls now purely because of the multiplayer. Every new game I start is completely different due to the pvp and co-op elements that are integrated into the single player. I'm the same, I don't know of a more balanced pvp in an rpg.Haakong said:Agree x 99.Xiado said:Ugh, every news article about this game has to include remarks about the difficulty. Save for a few parts, its not a really hard game. It's a skill that, like any other, you acquire through practice. I breezed through my third character onward, difficulty with the second was because I was trying a no-shield-blocking run (Not including pvp).
The cheap shots were few in this game, and could easily be avoided by being cautious and using your brain. Really enjoyed the challenge, and feel guilty for picking it up from the bargain bin.
The game's multiplayer is the only one where I've felt a real thrill in my later years. The risk of dying and the promise of great reward for winning makes every invasion count, and I've yet to come by a rpg with such balanced pvp.Simonoly said:Yeah I do find the whole hyping of the difficulty rather exasperating at times. They should be putting more emphasis on the awesome integrated online features, because that's what actually makes Dark Souls unique.
Only thing I really miss is an arena (where you can queue 1v1... tiresome to always fight 1v2, although its a nice challenge), and less laggy servers. Too many good fights being ruined by lag-backstabs. Oh, and a guide at the beginning of the game explaining weapons and stat scaling. Everything else is "learn by play", but that part needs google and number crunching
Demon's Souls was significantly harder. I have found Dark Souls relatively easy because of that experience (aside from being invaded by players who are clearly on a second play through new build character).bullet_sandw1ch said:i think they did that so that it would be hard to be with friends. i guess they wanted you to have that sense of loneliness, and/or the mysteriousness of being around someone we didnt know.Where Demon's Souls was hosted on one server, Dark Souls is hosted on multiple ones, which makes getting together with friends very frustrating and practically impossible.
Let's hope the PC gamers won't have to deal with this.